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Mechanism: Area Majority / Influence
Classification: Digital Implementations: Board Game Arena
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2014
Ages 10+
Medina (second Edition)
7.20
2-4 players
?-? min
2.36 weight
? rank
Abstract
Abstract Strategy
Arabian
City Building
Area Majority / Influence
Grid Coverage
Square Grid
Category: Combinatorial
Components: Wooden pieces & boards
2020
Ages 14+
Iwari
7.10
2-5 players
?-? min
2.13 weight
? rank
Abstract
Strategy
Abstract Strategy
Fantasy
Area Majority / Influence
Cooperative Game
Hand Management
Components: Official Music Soundtrack
Crowdfunding: Kickstarter
2007
Ages 12+
Amyitis
6.90
2-4 players
60-120 min
3.22 weight
? rank
Strategy
Ancient
Area Majority / Influence
Tile Placement
Ancient: Babylon
Digital Implementations: Board Game Arena
2007
Ages 6+
Marrakech
6.70
2-4 players
?-? min
1.35 weight
? rank
Family
Arabian
Area Majority / Influence
Layering
Roll / Spin and Move
Cities: Marrakech (Morocco)
Components: 7 x 7 Grids
1998
Ages 10+
Kahuna
6.60
2 players
30-40 min
2.05 weight
? rank
Abstract
Abstract Strategy
Area Majority / Influence
Hand Management
Network and Route Building
Digital Implementations: Board Game Arena
Digital Implementations: Yucata
2012
Ages 12+
Terra Mystica
8.10
2-5 players
60-150 min
3.97 weight
? rank
Strategy
Civilization
Economic
Fantasy
Area Majority / Influence
Chaining
End Game Bonuses
Category: Combinatorial
Components: Control Boards
2019
Ages 13+
Pax Pamir: Second Edition
8.20
1-5 players
45-120 min
3.84 weight
? rank
Strategy
Economic
Educational
Negotiation
Action Points
Area Majority / Influence
Area Movement
Components: Wooden pieces & boards
Country: Afghanistan
2020
Ages 14+
Beyond The Sun
8.00
2-4 players
60-120 min
3.13 weight
? rank
Strategy
Science Fiction
Space Exploration
Area Majority / Influence
Contracts
Events
Components: Dice with Icons
Digital Implementations: Board Game Arena
1995
Ages 12+
El Grande
7.70
2-5 players
60-120 min
3.04 weight
? rank
Strategy
Medieval
Renaissance
Action Drafting
Area Majority / Influence
Area Movement
Category: Dized Tutorial
Components: Map (Continental / National scale)
2010
Ages 12+
Troyes
7.70
1-4 players
?-? min
3.46 weight
? rank
Strategy
Dice
Economic
Medieval
Area Majority / Influence
Dice Rolling
End Game Bonuses
Cities: Troyes (France)
Country: France
2018
Ages 14+
War Chest
7.90
2-4 players
?-? min
2.3 weight
? rank
Abstract
Abstract Strategy
Medieval
Wargame
Area Majority / Influence
Deck, Bag, and Pool Building
Delayed Purchase
Digital Implementations: Board Game Arena
Digital Implementations: Tabletopia
2004
Ages 8+
Memoir '44
7.50
2-8 players
30-60 min
2.28 weight
? rank
Wargames
Miniatures
Wargame
World War II
Area Majority / Influence
Campaign / Battle Card Driven
Command Cards
Components: Miniatures
Country: France
2014
Ages 12+
La Granja
7.60
1-4 players
90-120 min
3.57 weight
? rank
Strategy
Economic
Farming
Area Majority / Influence
Automatic Resource Growth
Contracts
Admin: Better Description Needed!
Components: Multi-Use Cards
2013
Ages 10+
Hanamikoji
7.50
2 players
?-? min
1.69 weight
? rank
Family
Card Game
Medieval
Video Game Theme
Area Majority / Influence
Force Commitment
Hand Management
Card Games: Outplay
Cities: Kyoto (Japan)
2019
Ages 12+
Tapestry
7.40
1-5 players
90-120 min
2.92 weight
? rank
Strategy
Civilization
Area Majority / Influence
Contracts
Dice Rolling
Components: Dice with Icons
Components: Miniatures
2017
Ages 12+
Bunny Kingdom
7.40
2-4 players
40-60 min
2.3 weight
? rank
Family
Strategy
Animals
Medieval
Territory Building
Area Majority / Influence
Closed Drafting
End Game Bonuses
Animals: Rabbits
Components: Miniatures
2015
Ages 12+
Nippon
7.60
2-4 players
60-120 min
3.78 weight
? rank
Strategy
Economic
Industry / Manufacturing
Area Majority / Influence
Variable Phase Order
Components: Map (Continental / National scale)
Country: Japan
2014
Ages 14+
Deus
7.30
2-4 players
60-90 min
2.83 weight
? rank
Strategy
Civilization
Mythology
Area Majority / Influence
End Game Bonuses
Grid Movement
Components: Wooden pieces & boards
Digital Implementations: Board Game Arena
2016
Ages 10+
Imhotep
7.10
2-4 players
?-? min
2.02 weight
? rank
Family
Ancient
Transportation
Area Majority / Influence
End Game Bonuses
Modular Board
Ancient: Egypt
Components: 3-Dimensional (3D)
2013
Ages 12+
Madeira
7.60
2-4 players
60-150 min
4.3 weight
? rank
Strategy
Dice
Economic
Farming
Area Majority / Influence
Dice Rolling
Turn Order: Pass Order
Country: Portugal
Digital Implementations: Board Game Arena
2002
Ages 8+
Carcassonne: Hunters And Gatherers
7.10
2-5 players
?-? min
1.92 weight
? rank
Family
Prehistoric
Area Majority / Influence
Map Addition
Tile Placement
Animals: Mammoths
Animals: Prehistoric Non-Dinosaurs
2013
Ages 13+
Quantum
7.20
2-4 players
?-? min
2.47 weight
? rank
Strategy
Dice
Fighting
Science Fiction
Area Majority / Influence
Dice Rolling
Grid Movement
Components: Dice as Playing Units
Digital Implementations: Board Game Arena
2017
Ages 10+
Photosynthesis
7.00
2-4 players
30-60 min
2.26 weight
? rank
Abstract
Family
Abstract Strategy
Economic
Action Points
Area Majority / Influence
Bias
Category: Combinatorial
Components: 3-Dimensional (3D)
2015
Ages 8+
Cacao
7.10
2-4 players
?-? min
1.82 weight
? rank
Family
Economic
Farming
Territory Building
Area Majority / Influence
Hand Management
Map Addition
Country: Mexico
Digital Implementations: Board Game Arena