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Hard City
Spend limited actions each turn to balance movement, setup, and scoring.
Pillars of Heracles
Plan two rondel advances ahead and shape the deck around that route; tactical movement is strongest when it also refreshes the action economy you need next.
Munchkin Fu
Roll dice and choose how to use the results for tactical outcomes.
Time Agent
Snow Planner
Value a returning guest as both income and saved action tempo; an empty room costs more than the coins you missed.
Iron Forest
Plan the landing, not just the impact: a spectacular hit means little if your mecha finishes outside the objective zone.
Explorers Of The Woodlands
Coordinate with teammates to solve the game's shared challenge.
Lords Of War: Elves Versus Lizardmen
Manage cards in hand to time plays, combos, and scoring windows.
Lords Of War: Orcs Versus Dwarves
Manage cards in hand to time plays, combos, and scoring windows.
Incorporated
Place workers to claim actions and turn resources into plans.
Barbaria
Build a deck or pool that turns small actions into stronger combos.
One Night Ultimate Super Villains
Use clues and contradictions to deduce hidden information.
Dragon Rampant: Fantasy Wargaming Rules
Maneuver forces across tactical or historical battle maps.
Dropzone Commander: Core Rulebook
Roll dice and choose how to use the results for tactical outcomes.
Belaad: The Land Of Swords And Quills
Push your luck for bigger rewards while risk keeps building.
Halloween
Move forces between areas to control positions and pressure rivals.
The New Easy To Master Dungeons & Dragons
Move pieces across a map while planning position and timing.
Teenage Mutant Ninja Turtles Dice Masters: Heroes In A Half Shell
Build a deck or pool that turns small actions into stronger combos.
Star Cartel
Move goods between locations while optimizing routes and timing.
Wizard's Academy
Coordinate with teammates to solve the game's shared challenge.
Wizards
Coordinate with teammates to solve the game's shared challenge.
Dice Conquest
Coordinate with teammates to solve the game's shared challenge.
The Royal Society of Archeology
Pair junior archaeologists with veterans when both experience tracks will matter; a lopsided society can score poorly even after a spectacular expedition.
Asteriated Grail
Coordinate with teammates around shared goals and table pressure.