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Fantastic Beasts: Perilous Pursuit
6.55Coordinate with teammates to solve the game's shared challenge.
Victoria Cross Ii: Battle Of Isandlwana & Rorke's Drift
7.44Maneuver forces across tactical or historical battle maps.
Warhammer: The Island Of Blood
6.94Roll dice and choose how to use the results for tactical outcomes.
Dead Man's Hand
7.86Maneuver forces across tactical or historical battle maps.
Triomphe À Marengo
8.62Maneuver forces across tactical or historical battle maps.
Guelphs And Ghibellines
7.81Maneuver forces across tactical or historical battle maps.
Gd '42: Grossdeutschland
7.80Maneuver forces across tactical or historical battle maps.
Crazy Race
6.87Push your luck for bigger rewards while risk keeps building.
The Scarlet Pimpernel
6.78Place workers to claim actions and turn resources into plans.
Gem Rush (second Edition)
6.83Coordinate with teammates to solve the game's shared challenge.
1914: Offensive À Outrance
7.86Maneuver forces across tactical or historical battle maps.
Dungeon Fighter In The Labyrinth Of Sinister Storms
7.80Coordinate with teammates to solve the game's shared challenge.
Guerilla
6.27Maneuver forces across tactical or historical battle maps.
Level 7 [escape]
6.00Coordinate shared actions while clues or threats pressure the group.
Maul Peak
7.76Spend limited actions each turn to balance movement, setup, and scoring.
Search For The Emperor's Treasure
6.98Move goods between locations while optimizing routes and timing.
The Captain Is Dead: Lockdown
6.66Coordinate with teammates to solve the game's shared challenge.
Proud Monster: The Barbarossa Campaign
7.24Maneuver forces across tactical or historical battle maps.
Mustangs
6.62Maneuver forces across tactical or historical battle maps.
Black Wednesday: The Battle Of Krasni Bor, 10-11 Feb 1943
7.18Maneuver forces across tactical or historical battle maps.
Exceed: Red Horizon – Satoshi, Mei Lien, Morathi, And Baelkhor
7.83Move pieces across a map while planning position and timing.
1500 M
6.97Compete for contested options while managing cost and timing.
Villagers & Villains
6.60Collect matching sets while timing when to score or trade them.
Gory?
6.80Use clues and contradictions to deduce hidden information.