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Mechanism: Variable Player Powers, Set Collection
Classification: Increase Value of Unchosen Resources
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2012
Ages 12+
Lords Of Waterdeep
7.73
2-5 players
60-120 min
2.45 weight
Strategy
City Building
Fantasy
Contracts
Hidden Roles
Increase Value of Unchosen Resources
Components: Map (City Scale)
Digital Implementations: Google Play
2004
Ages 8+
No Thanks!
7.08
3-7 players
?-? min
1.13 weight
Family
Card Game
Auction/Bidding
Closed Economy Auction
Increase Value of Unchosen Resources
Digital Implementations: Board Game Arena
Misc: Lowest Score Wins
2017
Ages 14+
Civilization: A New Dawn
7.26
2-4 players
60-120 min
3.16 weight
Strategy
Civilization
Area Majority / Influence
Increase Value of Unchosen Resources
Modular Board
Digital Implementations: VASSAL
Mechanism: 4X
2019
Ages 10+
Age Of Civilization
7.06
1-4 players
30-60 min
2.29 weight
Strategy
Ancient
Civilization
Action Points
Increase Value of Unchosen Resources
Solo / Solitaire Game
Crowdfunding: Kickstarter
Digital Implementations: Board Game Arena
2016
Ages 10+
Sea Of Clouds
6.66
2-4 players
?-? min
1.72 weight
Family
Card Game
Pirates
Hidden Victory Points
Increase Value of Unchosen Resources
Open Drafting
Theme: Pirates
2017
Ages 8+
Harvest Dice
6.64
2-4 players
15-30 min
1.33 weight
Family
Dice
Farming
Dice Rolling
Increase Value of Unchosen Resources
Open Drafting
Mechanism: Dice Drafting
Mechanism: Drawing
2020
Reign Of Witches
7.16
2 players
?-? min
1.89 weight
Card Game
Napoleonic
Political
Hand Management
Increase Value of Unchosen Resources
Open Drafting
Players: Two Player Only Games
Series: Hollandays Sale games (Hollandspiele)
2018
Ages 12+
Dunhuang: Pearl On The Silk Road
6.63
1-4 players
40-120 min
3.5 weight
Economic
Increase Value of Unchosen Resources
Open Drafting
Set Collection
Continents: Asia
Country: China