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The Stonebound Saga
7.20Build a deck or pool that turns small actions into stronger combos.
Munchkin The Nightmare Before Christmas
6.51Roll dice and choose how to use the results for tactical outcomes.
Belle Of The Ball
6.00Push your luck for bigger rewards while risk keeps building.
Darkrock Ventures
6.81Place workers to claim actions and turn resources into plans.
Merchants Of Muziris
7.06Collect matching sets while timing when to score or trade them.
Entropy
6.13Use clues and contradictions to deduce hidden information.
Consentacle
6.72Coordinate with teammates to solve the game's shared challenge.
The Great Barrier Reef Card Game
7.21Build patterns from chosen pieces to unlock scoring opportunities.
Scandaroon
7.02Build patterns from chosen pieces to unlock scoring opportunities.
Devil Take The Hindmost
6.43Manage cards in hand to time plays, combos, and scoring windows.
Food Fight
6.06Draft from shared options to assemble a plan over successive turns.
Talisman: Batman – Super-villains Edition
6.59Roll dice and choose how to use the results for tactical outcomes.
Spires
6.85Collect matching sets while timing when to score or trade them.
Albion's Legacy
6.70Coordinate with teammates to solve the game's shared challenge.
Ugly Christmas Sweaters
7.04Play suited cards to win tricks and manage timing.
Hyle
6.82Build patterns from chosen pieces to unlock scoring opportunities.
Omerta
6.93Remember hidden information and use recall to make better choices.
Discover: Lands Unknown
5.80
Nightfall: Eastern Skies
7.67Build a deck or pool that turns small actions into stronger combos.
Cave Evil: Warcults
8.34Maneuver forces across tactical or historical battle maps.
Small Railroad Empires
6.75Move goods between locations while optimizing routes and timing.
Chemistry Fluxx
6.26Collect matching sets while timing when to score or trade them.
Down In Flames: Locked-on
7.76Solve a self-contained solo challenge against the game system.
Who Should We Eat?
6.43Vote, persuade, and read the table to push group decisions.