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Hour Of Need
Coordinate with teammates to solve the game's shared challenge.
Great War At Sea: The Mediterranean
Maneuver forces across tactical or historical battle maps.
La Bête
Coordinate with teammates around shared goals and table pressure.
Judge Dredd
Move forces between areas to control positions and pressure rivals.
Battlecrest: Fellwoods Base Game
Play linked scenarios where mission goals shape each session.
Monopoly Gamer: Mario Kart
Collect matching sets while timing when to score or trade them.
Hard City
Spend limited actions each turn to balance movement, setup, and scoring.
Munchkin Fu
Roll dice and choose how to use the results for tactical outcomes.
Tomorrow
Bluff, read opponents, and time reveals around hidden information.
Pirate Dice: Voyage On The Rolling Seas
Roll dice and choose how to use the results for tactical outcomes.
Time Agent
Lutèce
Make decisions quickly while the game unfolds in real time.
Explorers Of The Woodlands
Coordinate with teammates to solve the game's shared challenge.
Duck! Duck! Go!
Plan actions in a queue and manage the timing before they resolve.
Lords Of War: Elves Versus Lizardmen
Manage cards in hand to time plays, combos, and scoring windows.
Lords Of War: Orcs Versus Dwarves
Manage cards in hand to time plays, combos, and scoring windows.
Incorporated
Place workers to claim actions and turn resources into plans.
Barbaria
Build a deck or pool that turns small actions into stronger combos.
Anno Domini 1666
Move pieces across a map while planning position and timing.
One Night Ultimate Super Villains
Use clues and contradictions to deduce hidden information.
Dragon Rampant: Fantasy Wargaming Rules
Maneuver forces across tactical or historical battle maps.
Warhammer: The Game Of Fantasy Battles (6th Edition)
Roll dice and choose how to use the results for tactical outcomes.
Spearpoint 1943
Draft from shared options to assemble a plan over successive turns.
Thud
Plan precise moves in an abstract spatial duel.