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Clash Of Cultures: Monumental Edition
8.38Move pieces across a map while planning position and timing.
Clash Of Cultures
7.58Commit presence to key areas and fight for influence where it matters.
Ascending Empires
7.18Use physical skill and timing to pull off the key moves.
Dice Settlers
6.90Build a deck or pool that turns small actions into stronger combos.
Monumental
7.54Build a deck or pool that turns small actions into stronger combos.
Impulse
6.81Bluff, read opponents, and time reveals around hidden information.
Alien Artifacts
6.56Collect matching sets while timing when to score or trade them.
Last Light
7.49Negotiate deals and shifting promises to improve your position.
Seafall
6.20Play linked scenarios where mission goals shape each session.
Imperium: The Contention
8.03Commit presence to key areas and fight for influence where it matters.
New Dawn
6.82Place tiles carefully to build spatial scoring patterns.
Empires Of The Void
6.71Spend limited actions each turn to balance movement, setup, and scoring.
Hegemonic
6.71Place tiles carefully to build spatial scoring patterns.
Might & Magic Heroes
6.48Commit presence to key areas and fight for influence where it matters.
The Warp
8.18Bluff, read opponents, and time reveals around hidden information.
The Silver River
6.97Commit presence to key areas and fight for influence where it matters.
Universal Rule: Second Wave
6.80Manage cards in hand to time plays, combos, and scoring windows.
Stelcon: Infinity
5.80Move pieces across a map while planning position and timing.