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1,273-1,296 matching games

Ice and Idols box art

Ice and Idols

Plan a route that survives one board change, unlock the movement power your position needs most, and time research cubes around the shifting score values.

Year2025 Players2-4 Time45-60 Weight2.25 Age14+
Adventure Exploration Action Points End Game Bonuses Events
One Card Wonder box art

One Card Wonder

Plan backward from your wonder requirements, build only the infrastructure that accelerates completion, and use trading to convert surplus instead of wasting worker actions.

Year2022 Players2-6 Time30 Weight1.45 Age8+
Ancient Hand Management Set Collection Variable Player Powers
DerrocAr: The Week of Five Presidents box art

DerrocAr: The Week of Five Presidents

Build support without letting the economy collapse, time laws and decrees around the event deck, and treat alliances as temporary tools rather than dependable commitments.

Year2024 Players1-5 Time30-75 Weight3 Age14+
Card Game Political Events Hand Management Market
Trick Shot (second Edition) box art

Trick Shot (second Edition)

Push your luck for bigger rewards while risk keeps building.

Year2023 Players2-4 Time30-60 Weight? Age12+
Dice Miniatures Sports Dice Rolling Grid Movement Push Your Luck Admin: Better Description Needed! Components: Dice with Icons
Munchkin: Critical Role box art

Munchkin: Critical Role

Save powerful one-shot cards for fights that change the lead, negotiate help carefully, and avoid becoming the obvious target before you can make a final run at level ten.

Year2021 Players3-6 Time60-120 Weight1.75 Age10+
Adventure Card Game Fantasy Hand Management Take That Variable Player Powers
Valkyries box art

Valkyries

Plan each card around both its immediate action and the options it removes, exploit your Valkyrie’s unique power, and position for the next enemy pattern before committing to an attack.

Year2024 Players2-4 Time20 Weight1.5 Age10+
Adventure Fantasy Fighting Grid Movement Hand Management Multi-Use Cards
DC Deck-Building Game: Arkham Asylum box art

DC Deck-Building Game: Arkham Asylum

Spend victory-point tokens on bribes only when the immediate card creates a larger turn, and keep a hostage ability ready for the moment it denies a rival the line-up card they need.

Year2025 Players2-4 Time60-90 Weight2 Age17+
Card Game Comic Book / Strip Deck, Bag, and Pool Building Delayed Purchase Open Drafting
Guildlands box art

Guildlands

Place tiles where your workers can score twice, watch the edge rotations opponents are preparing, and spend gold only when the extra action advances both your guild power and final objective.

Year2025 Players2-6 Time45-90 Weight2.45 Age10+
City Building Pattern Building Tile Placement Variable Player Powers
Legends of Sleepy Hollow box art

Legends of Sleepy Hollow

Coordinate action-pool refreshes, clear fear before it blocks a critical ability, and let the hero with the best positioning investigate while others contain threats.

Year2022 Players1-4 Time30-120 Weight2.86 Age12+
Adventure Fantasy Horror Action Points Cooperative Game Point to Point Movement
Station to Station box art

Station to Station

Connect useful stations before taking cargo, keep enough coal for a decisive delivery, and recruit crew whose powers reinforce the contracts already in reach.

Year2024 Players2-4 Time60-90 Weight2.4 Age10+
Trains Connections Contracts Pick-up and Deliver
Dark Tomb: Bloodthorn Island box art

Dark Tomb: Bloodthorn Island

Keep the party close enough to share items, plan around the automatic downstream drift, and save flexible actions for newly revealed threats.

Year2024 Players1-5 Time20-50 Weight1.83 Age12+
Exploration Fantasy Cooperative Game Dice Rolling Die Icon Resolution
LA-1 box art

LA-1

Coordinate specialties before splitting up, manage the Fate deck carefully, and pursue the strongest lead before Darkness makes recovery impossible.

Year2025 Players1-5 Time90 Weight2.83 Age14+
Murder / Mystery Cooperative Game Point to Point Movement Scenario / Mission / Campaign Game
1ers Contacts box art

1ers Contacts

Agents should compare every clue before spreading out, while the alien must disguise purposeful movement as ordinary terrain avoidance.

Year2025 Players2-5 Time30-60 Weight2.4 Age14+
Deduction Science Fiction Deduction Grid Movement Hidden Movement
Black Rose Wars: Duel – Kami box art

Black Rose Wars: Duel – Kami

Program spells with an escape route in mind, contest the rooms that feed your school, and delay a combo until it can survive the opponent’s reaction.

Year2025 Players1-2 Time45-60 Weight3 Age14+
Card Game Fantasy Miniatures Card Play Conflict Resolution Deck, Bag, and Pool Building Hand Management
Pyramidice box art

Pyramidice

Build a dice pool that supports a clear scoring plan, use divine powers to correct weak rolls, and watch which monument opportunities opponents can claim before your next turn.

Year2023 Players1-4 Time30-60 Weight2.38 Age12+
Ancient Dice Mythology Deck Construction Dice Rolling Set Collection
Tatsumi box art

Tatsumi

Plan two or three moves ahead: the ring you leave is as important as the space you reach, and an efficient collection route can also block a rival dragon from its best scoring position.

Year2026 Players1-4 Time40 Weight2.2 Age10+
Abstract Strategy Mythology End Game Bonuses Grid Movement Pick-up and Deliver
The Sheep box art

The Sheep

Assign responsibilities before night begins and preserve enough lanterns to absorb a bad pollution turn; simultaneous choices are strongest when everyone understands the shared priority.

Year2026 Players2-4 Time80-160 Weight3 Age14+
Animals Horror Humor Cooperative Game Events Hexagon Grid
Songs of Far Shores: Omen Game 1 box art

Songs of Far Shores: Omen Game 1

Do not chase every city equally: pressure the Kraters that support your hand while preserving enough coins to answer a sudden strength swing.

Year2024 Players2 Time20-30 Weight2.5 Age12+
Ancient Card Game Fantasy Area Majority / Influence Hand Management Variable Player Powers
Dungeon Fighter In The Chambers Of Malevolent Magma box art

Dungeon Fighter In The Chambers Of Malevolent Magma

Coordinate with teammates to solve the game's shared challenge.

Year2022 Players1-4 Time45-60 Weight? Age8+
Exploration Fantasy Party Game Cooperative Game Dice Rolling Open Drafting Category: Dungeon Crawler Crowdfunding: Kickstarter
Nuns on the Run (Second Edition) box art

Nuns on the Run (Second Edition)

Move only as fast as the patrol pattern allows: a quiet detour is often safer than a direct sprint that gives the guards a precise clue.

Year2025 Players2-8 Time30 Weight2 Age10+
Bluffing Deduction Humor Hidden Movement Line of Sight Paper-and-Pencil
Dungeons & Dragons: Dungeon Scrawlers – Heroes of Undermountain box art

Dungeons & Dragons: Dungeon Scrawlers – Heroes of Undermountain

Plan the next few rooms before the timer starts; a clean route with fewer corrections usually scores better than a frantic path through every encounter.

Year2021 Players2-4 Time15 Weight1.25 Age10+
Action / Dexterity Fantasy Maze Line Drawing Multiple Maps Point to Point Movement
Starfire Ii box art

Starfire Ii

Maneuver forces across tactical or historical battle maps.

Year1980 Players2-3 Time?-? Weight2.69 Age10+
Science Fiction Wargame Area-Impulse Hexagon Grid Modular Board Game: Starfire Series: Pocket Games (Task Force Games)
Burgle Bros. 3: Future Flip box art

Burgle Bros. 3: Future Flip

Share the security burden instead of racing independently; coordinated positioning lets one burglar draw danger while another completes the objective.

Year2026 Players1-4 Time60-120 Weight2.33 Age10+
Spies / Secret Agents Action Points Cooperative Game Grid Movement
Masters of Mutanite box art

Masters of Mutanite

Draft powers that exploit the objects and elemental states near your likely routes; a focused combo is more dangerous than a deck of unrelated attacks.

Year2022 Players1-6 Time30-90 Weight2.33 Age14+
Comic Book / Strip Fighting Solo / Solitaire Game Team-Based Game Deck, Bag, and Pool Building