Find your next board game
1986
Ages 14+
1830: Railways & Robber Barons
7.87
2-7 players
180-360 min
4.16 weight
Strategy
Economic
Trains
Transportation
Auction/Bidding
Hexagon Grid
Investment
Category: Combinatorial
Components: Map (Continental / National scale)
2010
Ages 14+
Runewars
7.61
2-4 players
180-240 min
3.79 weight
Strategy
Thematic
Adventure
Fantasy
Fighting
Area Majority / Influence
Auction/Bidding
Grid Movement
Components: Miniatures
Mechanism: 4X
1999
Ages 10+
Tikal
7.33
2-4 players
?-? min
2.78 weight
Strategy
Exploration
Territory Building
Action Points
Area Majority / Influence
Auction/Bidding
Country: Guatemala
Crowdfunding: Spieleschmiede
2012
Ages 14+
Archipelago
7.29
2-5 players
30-240 min
3.74 weight
Strategy
Civilization
Economic
Exploration
Area Majority / Influence
Auction/Bidding
Commodity Speculation
Components: Meeples
Components: Hexagonal Tiles
2011
Ages 14+
Space Empires 4x
7.69
1-4 players
60-240 min
3.38 weight
Wargames
Bluffing
Civilization
Science Fiction
Auction/Bidding
Dice Rolling
Grid Movement
Components: Map (Interplanetary or InterstellarĂ¢?¦
Digital Implementations: Board Game Arena
2004
Ages 14+
Shikoku 1889
7.98
2-6 players
90-210 min
3.87 weight
Strategy
Economic
Trains
Transportation
Auction/Bidding
Hexagon Grid
Market
Country: Japan
Crowdfunding: Kickstarter
2011
Ages 12+
Vanuatu
7.22
2-5 players
?-? min
3.3 weight
Strategy
Economic
Nautical
Auction/Bidding
Grid Movement
Hexagon Grid
Country: Vanuatu
Crowdfunding: Indiegogo
2020
Ages 13+
18chesapeake
7.72
2-6 players
?-? min
3.86 weight
Strategy
Economic
Trains
Transportation
Auction/Bidding
Hexagon Grid
Market
Country: USA
Crowdfunding: Kickstarter
2006
Ages 12+
Warrior Knights
6.87
2-6 players
120-240 min
3.51 weight
Strategy
Thematic
Fantasy
Negotiation
Political
Area Movement
Auction/Bidding
Campaign / Battle Card Driven
Components: Miniatures
Mechanism: 4X
1992
Ages 14+
1870: Railroading Across The Trans Mississippi From 1870
7.45
2-6 players
?-? min
4.19 weight
Strategy
Economic
Trains
Auction/Bidding
Hexagon Grid
Network and Route Building
Country: USA
Digital Implementations: 18xx.games
2008
Ages 12+
Cavum
6.67
2-4 players
?-? min
3.58 weight
Strategy
American West
Action Points
Auction/Bidding
Contracts
Theme: Mining
2008
Gulf, Mobile & Ohio
7.13
3-5 players
45-60 min
2.8 weight
Strategy
Economic
Trains
Auction/Bidding
Connections
Hexagon Grid
Category: Combinatorial
Series: Cube Rails
2020
Ages 10+
Dual Gauge
7.11
3-5 players
60-90 min
2.9 weight
Trains
Transportation
Auction/Bidding
Hexagon Grid
Network and Route Building
Cities: Detroit (Michigan, USA)
Components: Map (Continental / National scale)
2018
The Soo Line
6.87
3-5 players
?-? min
2.11 weight
Strategy
Economic
Trains
Auction/Bidding
Hexagon Grid
Network and Route Building
Category: Combinatorial
Country: USA
2010
Texas & Pacific
6.99
2-6 players
?-? min
2.76 weight
Strategy
American West
Economic
Trains
Auction/Bidding
Hexagon Grid
Income
Series: Cube Rails
Series: Historic Railroads System (Winsome Games)
2021
Ages 12+
Luzon Rails
7.21
3-5 players
45-90 min
2.63 weight
Economic
Industry / Manufacturing
Trains
Auction: Turn Order Until Pass
Auction/Bidding
Hexagon Grid
Country: Philippines
Digital Implementations: Tabletopia
1975
Ages 7+
Battlegame Book 1: The Wild West
6.59
2-4 players
?-? min
2 weight
American Indian Wars
Book
Fighting
Auction/Bidding
Dice Rolling
Grid Movement
Components: Map (City Scale)
Country: USA