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2022
Ages 13+
John Company: Second Edition
8.35
1-6 players
90-240 min
4.43 weight
Strategy
Thematic
Economic
Educational
Negotiation
Bribery
Dice Rolling
Negotiation
Country: India
Crowdfunding: Kickstarter
2017
Ages 14+
John Company
7.38
1-6 players
90-180 min
4.15 weight
Strategy
Thematic
Economic
Educational
Negotiation
Bribery
Dice Rolling
Negotiation
Country: India
Digital Implementations: TableTop Simulator Modâ?¦
1978
Ages 12+
Source Of The Nile
6.52
1-6 players
?-? min
2.95 weight
Strategy
Thematic
Exploration
Post-Napoleonic
Dice Rolling
Events
Hexagon Grid
Continents: Africa
Rivers: Nile
2018
Ages 12+
Maori Wars: The New Zealand Land Wars, 1845-1872
7.25
1-2 players
?-? min
2.5 weight
Wargames
Post-Napoleonic
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
Country: New Zealand
History: New Zealand Wars
2013
Ages 13+
Cuba: The Splendid Little War
7.16
2 players
?-? min
2.69 weight
Wargames
Economic
Political
Post-Napoleonic
Area Majority / Influence
Area Movement
Dice Rolling
Country: Cuba
Country: Spain
1978
Ages 12+
The Battle Of Roark's Drift
6.83
2 players
?-? min
2.17 weight
Wargames
Post-Napoleonic
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
Country: South Africa
Country: United Kingdom
2006
Ages 14+
Searovers
6.21
1-4 players
60-180 min
2.67 weight
Age of Reason
Fighting
Nautical
Campaign / Battle Card Driven
Hand Management
Hexagon Grid
Crowdfunding: Kickstarter
Theme: Colonial
2001
Ages 12+
War! Age Of Imperialism
5.58
2-6 players
?-? min
2.79 weight
Strategy
Wargames
Industry / Manufacturing
Post-Napoleonic
Wargame
Area Movement
Dice Rolling
Simulation
Theme: Colonial