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Wacky Races: The Board Game
6.56Play disruptive cards to slow rivals and protect your own plan.
Tidal Blades: Banner Festival
7.10Commit presence to key areas and fight for influence where it matters.
Batman Fluxx
6.29Collect matching sets while timing when to score or trade them.
Guildhall Fantasy: Coalition
7.14Collect matching sets while timing when to score or trade them.
Cvlizations
6.26Collect matching sets while timing when to score or trade them.
My First Castle Panic
6.44Coordinate with teammates to solve the game's shared challenge.
Rick And Morty: Total Rickall Card Game
6.11Coordinate shared actions while clues or threats pressure the group.
The Ares Project
6.57Roll dice and choose how to use the results for tactical outcomes.
King Of The Elves
6.19Move pieces across a map while planning position and timing.
Grove
6.33Use clues and contradictions to deduce hidden information.
Magic: The Gathering – Arena Of The Planeswalkers: Shadows Over Innistrad
6.73Move pieces across a map while planning position and timing.
Decktective: Bloody-red Roses
6.52Coordinate shared actions while clues or threats pressure the group.
Munchkin Legends
6.39Draft from shared options to assemble a plan over successive turns.
The Red Dragon Inn 7: The Tavern Crew
8.00Bluff, read opponents, and time reveals around hidden information.
Legacies
7.08Solve a self-contained solo challenge against the game system.
Superhot: The Card Game
6.29Build a deck or pool that turns small actions into stronger combos.
Day & Night
6.59Build patterns from chosen pieces to unlock scoring opportunities.
Wild Blue Yonder
7.78Play event cards to drive map pressure and long-term timing.
Heul Doch! Mau Mau
6.71Manage cards in hand to time plays, combos, and scoring windows.
Vampire: The Masquerade – Chapters
7.65Coordinate shared actions while clues or threats pressure the group.
Fool!
6.64Play suited cards to win tricks and manage timing.
Crescent Moon
7.21Commit presence to key areas and fight for influence where it matters.
Shadowfist
7.10Manage cards in hand to time plays, combos, and scoring windows.
Momiji
6.88Remember hidden information and use recall to make better choices.