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Corruption
5.80Bluff, read opponents, and time reveals around hidden information.
Tavern Tales: Legends Of Dungeon Drop
6.74Use clues and contradictions to deduce hidden information.
Corruptia
7.09Bluff, read opponents, and time reveals around hidden information.
Ghosts Love Candy Too
7.20Collect matching sets while timing when to score or trade them.
Bohnanza: Dahlias
7.93Negotiate deals and shifting promises to improve your position.
Magic: The Gathering – Duel Decks: Nissa Vs. Ob Nixilis
7.33Play event cards to drive map pressure and long-term timing.
Infinities: Defiance Of Fate
6.96Play event cards to drive map pressure and long-term timing.
Ephios
7.10Play linked scenarios where mission goals shape each session.
Reglamentacja: Gra Na Kartki
6.40Negotiate deals and shifting promises to improve your position.
Jacynth
6.60Place tiles carefully to build spatial scoring patterns.
Kittens In A Blender
5.67Manage cards in hand to time plays, combos, and scoring windows.
Havok & Hijinks
6.69Collect matching sets while timing when to score or trade them.
100 Swords: The Gold King's Dungeon
7.61Build a deck or pool that turns small actions into stronger combos.
Ravenous River
5.96Bluff, read opponents, and time reveals around hidden information.
Regnum Angelica
6.64Manage cards in hand to time plays, combos, and scoring windows.
Capital City
6.18Compete for contested options while managing cost and timing.
Jump Gate
5.95Collect matching sets while timing when to score or trade them.
Exceed: Blazblue – Jin Box
8.46Move pieces across a map while planning position and timing.
Karawane
6.48Manage cards in hand to time plays, combos, and scoring windows.
Warzoo
6.54Bluff, read opponents, and time reveals around hidden information.
Adventure Time Card Wars: Lemongrab Vs. Gunter
6.70Manage cards in hand to time plays, combos, and scoring windows.
Sherlock Mittelalter: Die Holde Maid
6.68Coordinate shared actions while clues or threats pressure the group.
Gear & Piston
5.72Place workers to claim actions and turn resources into plans.
Magic: The Gathering – Duel Decks: Merfolk Vs. Goblins
7.37Play event cards to drive map pressure and long-term timing.