Find your next board game
Sekigahara: The Unification Of Japan
8.01
Year2011
Players2
Time?-?
Weight2.79
Age14+
Wargames
Civil War
Pike and Shot
Wargame
Action Points
Card Play Conflict Resolution
Force Commitment
Components: Block Wargames
Components: Map (Continental / National scale)
Hanamikoji
7.49
Year2013
Players2
Time?-?
Weight1.69
Age10+
Family
Card Game
Medieval
Video Game Theme
Area Majority / Influence
Force Commitment
Hand Management
Card Games: Outplay
Cities: Kyoto (Japan)
Samurai
7.46
Year1998
Players2-4
Time30-60
Weight2.47
Age10+
Strategy
Abstract Strategy
Medieval
Area Majority / Influence
Hand Management
Hexagon Grid
Components: Map (Continental / National scale)
Country: Japan
Bitoku
7.86
Year2021
Players1-4
Time?-?
Weight3.71
Age12+
Strategy
Fantasy
Mythology
Deck, Bag, and Pool Building
End Game Bonuses
Hand Management
Animals: Rats
Animals: Turtles
Imperial Settlers
7.32
Year2014
Players1-4
Time45-90
Weight2.77
Age10+
Strategy
Ancient
Card Game
City Building
Closed Drafting
Contracts
End Game Bonuses
Ancient: Rome
Components: Multi-Use Cards
Hanabi
7.04
Year2010
Players2-5
Time?-?
Weight1.69
Age8+
Family
Card Game
Deduction
Memory
Communication Limits
Cooperative Game
Hand Management
Country: Japan
Digital Implementations: Board Game Arena
Trains
7.13
Year2012
Players2-4
Time?-?
Weight2.38
Age12+
Strategy
Card Game
Territory Building
Trains
Deck, Bag, and Pool Building
Hand Management
Network and Route Building
Country: Japan
Series: Big in Japan (AEG)
Kanagawa
7.04
Year2016
Players2-4
Time?-?
Weight2
Age10+
Family
Animals
Card Game
Hand Management
Open Drafting
Pattern Building
Admin: Better Description Needed!
Country: Japan
Yedo
7.36
Year2012
Players2-5
Time120-180
Weight3.34
Age14+
Strategy
Thematic
Medieval
Action Queue
Auction/Bidding
Hand Management
Country: Japan
Game: Yedo
Battle For Rokugan
7.41
Year2017
Players2-5
Time60-90
Weight2.76
Age14+
Strategy
Wargames
Fantasy
Medieval
Wargame
Area Majority / Influence
Hand Management
Order Counters
Admin: Better Description Needed!
Country: Japan
Honsh?
6.92
Year2016
Players2-5
Time?-?
Weight1.94
Age8+
Family
Card Game
City Building
Territory Building
Auction/Bidding
Hand Management
Layering
Country: Japan
Mechanism: Partially overlapping cards
Ninjato
7.16
Year2011
Players2-4
Time?-?
Weight2.76
Age12+
Strategy
Fighting
Medieval
Political
Area Majority / Influence
Hand Management
Push Your Luck
Country: Japan
Theme: Ninjas
Trains: Rising Sun
7.43
Year2014
Players2-4
Time?-?
Weight2.44
Age12+
Strategy
Card Game
Territory Building
Trains
Deck, Bag, and Pool Building
Hand Management
Network and Route Building
Country: Japan
Series: Big in Japan (AEG)
Traders Of Osaka
6.81
Year2006
Players2-4
Time?-?
Weight2.04
Age13+
Strategy
Ancient
Card Game
Economic
Commodity Speculation
Hand Management
Open Drafting
Ancient: Carthage
Cities: Osaka (Japan)
Edo
7.05
Year2012
Players2-4
Time?-?
Weight2.96
Age12+
Strategy
Economic
Medieval
Action Queue
Hand Management
Point to Point Movement
Country: Japan
Crowdfunding: Kickstarter
Samurai Sword
6.66
Year2012
Players3-7
Time20-40
Weight1.76
Age8+
Family
Bluffing
Card Game
Deduction
Hand Management
Team-Based Game
Variable Player Powers
Admin: Better Description Needed!
Country: Japan
Seikatsu
6.99
Year2017
Players1-4
Time15-30
Weight1.49
Age10+
Abstract
Abstract Strategy
Animals
Puzzle
Hand Management
Pattern Building
Set Collection
Animals: Birds
Country: Japan
Joraku
7.16
Year2015
Players3-4
Time30-60
Weight2.17
Age12+
Strategy
Card Game
Medieval
Area Majority / Influence
Area Movement
Hand Management
Components: Map (Continental / National scale)
Country: Japan
Smash Up: Big In Japan
7.46
Year2017
Players2
Time30-45
Weight2.43
Age14+
Card Game
Fantasy
Humor
Area Majority / Influence
Hand Management
Take That
Country: Japan
Game: Smash Up
Gunkimono
7.00
Year2018
Players2-5
Time45-60
Weight1.86
Age10+
Abstract
Medieval
Territory Building
Enclosure
Hand Management
Layering
Country: Japan
Misc: Mensa Select
Pagoda
6.63
Year2014
Players2
Time30-45
Weight1.88
Age8+
Family
Ancient
Hand Management
Components: 3-Dimensional (3D)
Country: China
Daimyo: Rebirth Of The Empire
7.44
Year2021
Players1-4
Time60-90
Weight3.15
Age14+
Area Majority / Influence
Dice Rolling
Hand Management
Components: Control Boards
Country: Japan
Shadows In Kyoto
6.84
Year2017
Players2
Time15-30
Weight2.08
Age10+
Abstract
Strategy
Abstract Strategy
Bluffing
Deduction
Grid Movement
Hand Management
Secret Unit Deployment
Cities: Kyoto (Japan)
Country: Japan
Hokkaido
6.89
Year2018
Players2-5
Time30-40
Weight2.13
Age8+
Family
Strategy
Card Game
City Building
Territory Building
Hand Management
Layering
Map Addition
Country: Japan
Islands: Hokkaido (Japan)