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Mechanism: Hand Management, Variable Player Powers
Classification: History: Sengoku Period
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2011
Ages 14+
Sekigahara: The Unification Of Japan
8.01
2 players
?-? min
2.79 weight
Wargames
Civil War
Pike and Shot
Wargame
Action Points
Card Play Conflict Resolution
Force Commitment
Components: Block Wargames
Components: Map (Continental / National scale)
2015
Ages 12+
Joraku
7.16
3-4 players
30-60 min
2.17 weight
Strategy
Card Game
Medieval
Area Majority / Influence
Area Movement
Hand Management
Components: Map (Continental / National scale)
Country: Japan
2021
Ages 14+
Commands & Colors: Samurai Battles
8.08
2 players
?-? min
2.85 weight
Wargames
Medieval
Pike and Shot
Renaissance
Command Cards
Dice Rolling
Grid Movement
Admin: Better Description Needed!
Country: Japan
2012
Ages 10+
Samurai Battles
7.31
2-99 players
60-90 min
2.96 weight
Wargames
Medieval
Miniatures
Wargame
Campaign / Battle Card Driven
Dice Rolling
Hand Management
Country: Japan
History: Sengoku Period
1996
Ages 10+
Honor Of The Samurai
5.95
3-6 players
?-? min
2.19 weight
Strategy
Thematic
Card Game
Medieval
Action Points
Dice Rolling
Hand Management
Admin: Better Description Needed!
Country: Japan
2016
Ages 12+
Far East War 1592
6.98
2-4 players
90-120 min
2.57 weight
Wargames
Dice
Miniatures
Wargame
Area Movement
Dice Rolling
Variable Player Powers
Continents: Asia
Country: China
2013
Ages 12+
Ronin: Skirmish Wargames In The Age Of The Samurai
7.38
2 players
?-? min
2.25 weight
Book
Miniatures
Renaissance
Dice Rolling
Simulation
Variable Player Powers
Continents: Asia
Country: Japan
1983
Ages 10+
James Clavell's Shogun Card Game
6.27
3-8 players
?-? min
2 weight
Card Game
Movies / TV / Radio theme
Novel-based
Betting and Bluffing
Hand Management
Set Collection
Authors: James Clavell
History: Sengoku Period
2020
Ages 11+
1472: The Lost Samurai
6.35
1-2 players
45-90 min
2 weight
Dice
Exploration
Print & Play
Dice Rolling
Hexagon Grid
Line Drawing
Country: Japan
History: Sengoku Period