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Mechanism: Hand Management, Variable Player Powers
Classification: Area-Impulse
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2009
Ages 12+
Richard Iii: The Wars Of The Roses
7.40
2 players
?-? min
2.63 weight
Wargames
Civil War
Medieval
Wargame
Area Movement
Area-Impulse
Campaign / Battle Card Driven
Components: Block Wargames
Components: Map (Continental / National scale)
1980
Ages 10+
Starfire Ii
6.71
2-3 players
?-? min
2.69 weight
Wargames
Science Fiction
Wargame
Area-Impulse
Hexagon Grid
Modular Board
Game: Starfire
Series: Pocket Games (Task Force Games)
2017
Ages 14+
La Guerra Di Gradisca 1615-1617
7.56
2 players
120-240 min
2.29 weight
Wargames
Pike and Shot
Wargame
Area-Impulse
Chit-Pull System
Hand Management
Cities: Venice (Veneto, Italy)
Country: Austria
1997
Ages 12+
La Guerre De L'empereur: The Emperor's War, 1805-1815
6.42
2-7 players
?-? min
3.38 weight
Wargames
Economic
Napoleonic
Negotiation
Area-Impulse
Simulation
Variable Player Powers
2001
Ages 10+
Z-g
6.66
2-4 players
?-? min
2 weight
Customizable
Wargames
Collectible Components
Miniatures
Science Fiction
Action Points
Action Queue
Area-Impulse
Collectible: Collectible Miniatures Games
1996
Ages 8+
Stonewall
6.07
2-4 players
?-? min
1.5 weight
Abstract
Abstract Strategy
Maze
Area-Impulse
Roll / Spin and Move
Team-Based Game
Components: 12 x 12 Grids
2012
Ages 10+
T.e.g. Cartas
5.38
2-4 players
?-? min
2 weight
Card Game
Wargame
Action/Event
Area Majority / Influence
Area Movement
Game: T.E.G.
Series: Risk-Like