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Zuuli
6.86Collect matching sets while timing when to score or trade them.
Briscola
6.38Play suited cards to win tricks and manage timing.
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6.36Manage cards in hand to time plays, combos, and scoring windows.
Growl
6.57Use clues and contradictions to deduce hidden information.
Pentaquark
6.64Build a deck or pool that turns small actions into stronger combos.
Normandy: The Beginning Of The End
8.16Maneuver forces across tactical or historical battle maps.
Bushido
7.30Draft from shared options to assemble a plan over successive turns.
Magnate
7.27Roll dice to trigger production and build stronger turns over time.
Cellar Des Triplettes
6.18Compete for contested options while managing cost and timing.
Decktective: Nightmare In The Mirror
7.04Coordinate shared actions while clues or threats pressure the group.
Ascension: Eternal
7.72Build a deck or pool that turns small actions into stronger combos.
Conspiracy!
6.25Move goods between locations while optimizing routes and timing.
Three Cheers For Master
6.23Manage cards in hand to time plays, combos, and scoring windows.
Bowling Solitaire
6.67Solve a self-contained solo challenge against the game system.
Way Of The Samurai
7.46Solve a self-contained solo challenge against the game system.
Brave Little Belgium
7.56Maneuver forces across tactical or historical battle maps.
Brigade Fire And Fury: Wargaming The Civil War With Miniatures
7.65Maneuver forces across tactical or historical battle maps.
Persian Gulf: Battle For The Middle East
7.41Maneuver forces across tactical or historical battle maps.
Kharnage
6.20Manage cards in hand to time plays, combos, and scoring windows.
Hack Trick
6.37Use clues and contradictions to deduce hidden information.
Titania
6.42
Tsuro: Phoenix Rising
6.39Build routes and networks to connect locations efficiently.
Muffin Time
6.27Manage cards in hand to time plays, combos, and scoring windows.
People Power: Insurgency In The Philippines, 1981-1986
7.90Maneuver forces across tactical or historical battle maps.