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Dungeon Petz
7.41Place workers to claim actions and turn resources into plans.
Dungeon Lords
7.36Place workers to claim actions and turn resources into plans.
Disney Villainous: Wicked To The Core
7.56Manage cards in hand to time plays, combos, and scoring windows.
Disney Villainous: Evil Comes Prepared
7.56Manage cards in hand to time plays, combos, and scoring windows.
Overboss: A Boss Monster Adventure
7.35Build patterns from chosen pieces to unlock scoring opportunities.
Boss Monster 2: The Next Level
6.71Compete for contested options while managing cost and timing.
Marvel Villainous: Infinite Power
6.82Spend limited actions each turn to balance movement, setup, and scoring.
Nightfall
6.48Build a deck or pool that turns small actions into stronger combos.
Fate Of The Elder Gods
7.24Commit presence to key areas and fight for influence where it matters.
Disney Villainous: Bigger And Badder
7.50Manage cards in hand to time plays, combos, and scoring windows.
Star Wars Villainous: Power Of The Dark Side
7.21Manage cards in hand to time plays, combos, and scoring windows.
Cave Evil
7.90Move forces between areas to control positions and pressure rivals.
Nefarious
6.26Manage cards in hand to time plays, combos, and scoring windows.
Boss Monster: Rise Of The Minibosses
6.87Compete for contested options while managing cost and timing.
Marvel Villainous: Mischief & Malice
7.41Spend limited actions each turn to balance movement, setup, and scoring.
Let's Summon Demons
6.87Roll dice to trigger production and build stronger turns over time.
Star Wars Villainous: Scum And Villainy
7.88Manage cards in hand to time plays, combos, and scoring windows.
Marvel Villainous: Twisted Ambitions
7.63Spend limited actions each turn to balance movement, setup, and scoring.
Overboss Duel
7.01Build patterns from chosen pieces to unlock scoring opportunities.
Hell Village
6.34Place workers to claim actions and turn resources into plans.