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The Grimm Forest
7.09Collect matching sets while timing when to score or trade them.
Battlecon: War Of Indines
7.66Manage cards in hand to time plays, combos, and scoring windows.
Game Off
6.71Coordinate with teammates to solve the game's shared challenge.
Yomi
6.94Bluff, read opponents, and time reveals around hidden information.
Hoity Toity
6.52Bluff, read opponents, and time reveals around hidden information.
Kariba
7.01Manage cards in hand to time plays, combos, and scoring windows.
Exceed Fighting System
8.12Use clues and contradictions to deduce hidden information.
Fantastiqa: The Rucksack Edition
6.92Build a deck or pool that turns small actions into stronger combos.
Village Pillage
7.37Manage cards in hand to time plays, combos, and scoring windows.
Crystal Clans
6.93Move pieces across a map while planning position and timing.
Iliad
6.51Bluff, read opponents, and time reveals around hidden information.
Yomi (second Edition)
7.46Manage cards in hand to time plays, combos, and scoring windows.
The Ares Project
6.57Roll dice and choose how to use the results for tactical outcomes.
Spell Smashers
6.70Solve a self-contained solo challenge against the game system.
Hms Dolores
6.12Negotiate deals and shifting promises to improve your position.
Wwe Superstar Showdown
6.49Move pieces across a map while planning position and timing.
Critical Mass: Patriot Vs Iron Curtain
6.81Build a deck or pool that turns small actions into stronger combos.
[redacted]
6.15Bluff, read opponents, and time reveals around hidden information.
Critical Mass: Raijin Vs Archon
6.89Build a deck or pool that turns small actions into stronger combos.
Daxu
6.43Compete for contested options while managing cost and timing.
Yomi: Round 1
7.12Manage cards in hand to time plays, combos, and scoring windows.
Radetzky: Milano 1848
7.20Coordinate with teammates to solve the game's shared challenge.
Manitou
6.09Commit presence to key areas and fight for influence where it matters.
We Didn't Playtest This: Legacies
6.07Manage cards in hand to time plays, combos, and scoring windows.