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London (second Edition)
7.51Draft from shared options to assemble a plan over successive turns.
Caper: Europe
7.75Commit presence to key areas and fight for influence where it matters.
London
7.33Draft from shared options to assemble a plan over successive turns.
Crystal Palace
7.53Collect matching sets while timing when to score or trade them.
Nanty Narking
7.48Use clues and contradictions to deduce hidden information.
Beyond Baker Street
6.82Coordinate shared actions while clues or threats pressure the group.
Guilds Of London
6.79Commit presence to key areas and fight for influence where it matters.
Terrors Of London
7.07Build a deck or pool that turns small actions into stronger combos.
The Great Fire Of London 1666
6.49Move forces between areas to control positions and pressure rivals.
Stuff And Nonsense
6.46Collect matching sets while timing when to score or trade them.
Chamber Of Wonders
7.13Place workers to claim actions and turn resources into plans.
Manipulate
7.95Bluff, read opponents, and time reveals around hidden information.
Kids Of London
6.46Bluff, read opponents, and time reveals around hidden information.
Tower Of London
5.90Commit presence to key areas and fight for influence where it matters.
Monopoly: London Nostalgia Wooden Box
5.77Negotiate deals and shifting promises to improve your position.
The Dickens Game
5.64Collect matching sets while timing when to score or trade them.
Jet World
5.39Collect matching sets while timing when to score or trade them.