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Mechanism: Hand Management, Hexagon Grid
Classification: Network and Route Building
Clear all
Brass: Birmingham
8.61Build industries, routes, and income engines across two connected eras.
Year2018
Players2-4
Time60-120
Weight3.89
Age14+
Strategy
Age of Reason
Age of Reason
Economic
Tech Trees / Tech Tracks
Chaining
End Game Bonuses
Brass
Country: United Kingdom
Gaia Project
8.39Terraform planets, upgrade technology, and expand a faction network.
Year2017
Players1-4
Time60-150
Weight4.4
Age12+
Strategy
Civilization
Economic
Miniatures
End Game Bonuses
Hexagon Grid
Income
Category: Combinatorial
Components: Control Boards
Brass: Lancashire
8.19Build canals, rails, and industries in a tight industrial economy.
Year2007
Players2-4
Time60-120
Weight3.86
Age14+
Strategy
Economic
Industry / Manufacturing
Post-Napoleonic
Hand Management
Income
Loans
Cities: Manchester (England, UK)
Components: Map (Continental / National scale)
Underwater Cities
8.07Pair cards with worker slots to build domes, tunnels, and production engines.
Year2018
Players1-4
Time80-150
Weight3.6
Age12+
Strategy
Card Game
City Building
Civilization
End Game Bonuses
Hand Management
Income
Digital Implementations: TableTop Simulator Modâ?¦
Digital Implementations: Yucata
Pandemic: Iberia
7.89
Year2016
Players2-5
Time?-?
Weight2.59
Age8+
Strategy
Medical
Post-Napoleonic
Trains
Action Points
Cooperative Game
Hand Management
Components: Map (Continental / National scale)
Components: Multi-Use Cards
Ticket To Ride: Europe
7.53
Year2005
Players2-5
Time30-60
Weight1.92
Age8+
Family
Trains
Connections
Contracts
End Game Bonuses
Components: Map (Continental / National scale)
Continents: Europe
Ticket To Ride: Nordic Countries
7.63
Year2007
Players2-3
Time30-60
Weight1.97
Age8+
Family
Trains
Hand Management
Network and Route Building
Open Drafting
Cities: Copenhagen (Denmark)
Cities: Stockholm (Sweden)
Ticket To Ride
7.40
Year2004
Players2-5
Time30-60
Weight1.83
Age8+
Family
Trains
Connections
Contracts
End Game Bonuses
Components: Map (Continental / National scale)
Continents: North America
Ticket to Ride
7.39
Year2004
Players2-5
Time30-60
Weight1.82
Age8+
Trains
Connections
Contracts
End Game Bonuses
Components: Map (Continental / National scale)
Continents: North America
1830: Railways & Robber Barons
7.87
Year1986
Players2-7
Time180-360
Weight4.16
Age14+
Strategy
Economic
Trains
Transportation
Auction/Bidding
Hexagon Grid
Investment
Category: Combinatorial
Components: Map (Continental / National scale)
Ticket To Ride: Märklin
7.41
Year2006
Players2-5
Time30-60
Weight2.24
Age8+
Family
Strategy
Trains
Transportation
Hand Management
Network and Route Building
Open Drafting
Components: Map (Continental / National scale)
Country: Germany
Macao
7.41
Year2009
Players2-4
Time50-100
Weight3.13
Age12+
Strategy
Dice
Nautical
Action Points
Dice Rolling
Hand Management
Country: Macao
Country: Portugal
The Guild Of Merchant Explorers
7.74
Year2022
Players1-4
Time?-?
Weight2.04
Age14+
Family
Strategy
Adventure
Exploration
Fantasy
Bingo
Hexagon Grid
Hidden Victory Points
Digital Implementations: TableTop Simulator Modâ?¦
1846: The Race For The Midwest
7.93
Year2005
Players3-5
Time120-240
Weight3.97
Age14+
Strategy
Economic
Trains
Hexagon Grid
Investment
Market
Country: USA
Digital Implementations: 18xx.games
Blackout: Hong Kong
7.44
Year2018
Players1-4
Time75-150
Weight3.5
Age14+
Strategy
Economic
Exploration
Area Majority / Influence
Deck, Bag, and Pool Building
Dice Rolling
Admin: Better Description Needed!
Components: Dice with Icons
Thurn And Taxis
7.09
Year2006
Players2-4
Time?-?
Weight2.26
Age10+
Family
Strategy
Post-Napoleonic
Transportation
Hand Management
Network and Route Building
Open Drafting
Components: Map (Continental / National scale)
Country: Germany
Taj Mahal
7.27
Year2000
Players2-5
Time45-90
Weight2.99
Age12+
Strategy
Bluffing
Political
Auction: Turn Order Until Pass
Auction/Bidding
Hand Management
Cities: Agra (India)
Country: India
Through The Desert
7.10
Year1998
Players2-5
Time?-?
Weight2.2
Age10+
Abstract
Strategy
Abstract Strategy
Animals
Arabian
Chaining
Connections
Enclosure
Animals: Camels
Category: Combinatorial
Trains
7.13
Year2012
Players2-4
Time?-?
Weight2.38
Age12+
Strategy
Card Game
Territory Building
Trains
Deck, Bag, and Pool Building
Hand Management
Network and Route Building
Country: Japan
Series: Big in Japan (AEG)
Auztralia
7.36
Year2018
Players1-4
Time30-120
Weight2.89
Age13+
Strategy
Economic
Exploration
Fantasy
Action Retrieval
Cooperative Game
Hexagon Grid
Components: Map (Regional scale)
Country: Australia
Myrmes
7.26
Year2012
Players2-4
Time60-120
Weight3.45
Age13+
Strategy
Animals
Environmental
Farming
Grid Coverage
Grid Movement
Hexagon Grid
Animals: Ants
Digital Implementations: Boiteajeux
Ticket To Ride: Rails & Sails
7.44
Year2016
Players2-5
Time60-120
Weight2.5
Age10+
Family
Trains
Connections
Hand Management
Network and Route Building
Components: Map (Global Scale)
Game: Ticket to Ride (Official)
Babylonia
7.68
Year2019
Players2-4
Time?-?
Weight2.38
Age14+
Strategy
Abstract Strategy
Ancient
Area Majority / Influence
Chaining
Hand Management
Ancient: Babylon
Ancient: Mesopotamia
Witchstone
7.59
Year2021
Players2-4
Time60-90
Weight2.78
Age12+
Strategy
Fantasy
End Game Bonuses
Grid Coverage
Hexagon Grid
Digital Implementations: Tabletopia
Theme: Witches