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For Sale
7.25Compete for contested options while managing cost and timing.
High Society
7.15Compete for contested options while managing cost and timing.
Wyatt Earp
6.84Collect matching sets while timing when to score or trade them.
Sleuth
6.90Use clues and contradictions to deduce hidden information.
Fleet: The Dice Game (second Edition)
7.85Mark choices on a sheet to build patterns and complete objectives.
Modern Art Card Game
6.63Manage cards in hand to time plays, combos, and scoring windows.
Xenon Profiteer
7.21Build a deck or pool that turns small actions into stronger combos.
City
6.52Build routes and networks to connect locations efficiently.
Roll Through The Ages: The Iron Age
6.60Mark choices on a sheet to build patterns and complete objectives.
For Sale Autorama
7.27Compete for contested options while managing cost and timing.
Musée
6.79Build patterns from chosen pieces to unlock scoring opportunities.
Lords & Ladies
6.50Roll dice and choose how to use the results for tactical outcomes.
I'm The Boss!: The Card Game
5.85Negotiate deals and shifting promises to improve your position.
Titan Dice
6.09Roll dice and choose how to use the results for tactical outcomes.
Gem Dealer
5.55Compete for contested options while managing cost and timing.