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Sky Team
8.17Coordinate with teammates to solve the game's shared challenge.
Thunderbolt Apache Leader
8.02Maneuver forces across tactical or historical battle maps.
Yukon Airways
7.34Move goods between locations while optimizing routes and timing.
Balloon Cup
6.67Collect matching sets while timing when to score or trade them.
Aerion
7.32Coordinate with teammates to solve the game's shared challenge.
Now Boarding
7.03Coordinate with teammates to solve the game's shared challenge.
Cloud 9
6.49Bluff, read opponents, and time reveals around hidden information.
Undaunted: Battle Of Britain
8.11Build a deck or pool that turns small actions into stronger combos.
Windward
7.01Coordinate with teammates to solve the game's shared challenge.
Australia
6.48Commit presence to key areas and fight for influence where it matters.
Rise Of The Luftwaffe
7.07Play linked scenarios where mission goals shape each session.
Wild Blue Yonder
7.78Play event cards to drive map pressure and long-term timing.
Enemy Coast Ahead: Operation Chastise – The Dambuster Raid
7.77Coordinate with teammates to solve the game's shared challenge.
1942 Uss Yorktown
6.97Coordinate with teammates to solve the game's shared challenge.
Down In Flames: Aces High
7.05Play event cards to drive map pressure and long-term timing.
Zeppelin Attack!
6.73Build a deck or pool that turns small actions into stronger combos.
Dogfight
6.37Move pieces across a map while planning position and timing.
Lightning: Midway – June 4th To June 6th, 1942
6.47Manage cards in hand to time plays, combos, and scoring windows.
Airborne In My Pocket
6.94Coordinate with teammates to solve the game's shared challenge.
Down In Flames: Locked-on
7.76Solve a self-contained solo challenge against the game system.
Blue Skies
6.19Commit presence to key areas and fight for influence where it matters.
Planes
5.91Build patterns from chosen pieces to unlock scoring opportunities.
Hit The Silk!
6.86Play linked scenarios where mission goals shape each session.
Down In Flames: Wwii-guns Blazing
7.10Play event cards to drive map pressure and long-term timing.