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Cthulhu Wars
7.86Commit presence to key areas and fight for influence where it matters.
Pandemic: Reign Of Cthulhu
7.37Coordinate shared actions while clues or threats pressure the group.
Unfathomable
7.55Use clues and contradictions to deduce hidden information.
Lovecraft Letter
7.22Use clues and contradictions to deduce hidden information.
Call Of Cthulhu: The Card Game
6.90Build a deck or pool that turns small actions into stronger combos.
A Study In Emerald (second Edition)
6.89Build a deck or pool that turns small actions into stronger combos.
Smash Up: The Obligatory Cthulhu Set
6.74Commit presence to key areas and fight for influence where it matters.
Ancient Terrible Things
6.75Place workers to claim actions and turn resources into plans.
Fate Of The Elder Gods
7.24Commit presence to key areas and fight for influence where it matters.
Mountains Of Madness
6.51Coordinate shared actions while clues or threats pressure the group.
Arkham Noir: Case #1 – The Witch Cult Murders
6.76Solve a self-contained solo challenge against the game system.
Cthulhu Gloom
6.38Manage cards in hand to time plays, combos, and scoring windows.
Arkham Noir: Case #2 – Called Forth By Thunder
7.11Collect matching sets while timing when to score or trade them.
Cthulhu Fluxx
6.09Collect matching sets while timing when to score or trade them.
Unspeakable Words
6.23Push your luck for bigger rewards while risk keeps building.
Call Of Cthulhu: Collectible Card Game
6.87Draft from shared options to assemble a plan over successive turns.
Mythos
6.65Collect matching sets while timing when to score or trade them.
The Stars Are Right
6.29Spot patterns quickly and react before opponents do.
Cthulhu Wars: Duel
7.08Commit presence to key areas and fight for influence where it matters.
Penny Arcade: The Game – Rumble In R'lyeh
6.91Build a deck or pool that turns small actions into stronger combos.
Gates Of Delirium
7.03Commit presence to key areas and fight for influence where it matters.
Unspeakable Words: Deluxe Edition
6.48Manage cards in hand to time plays, combos, and scoring windows.
Cthulhu: A Deck Building Game
6.90Build a deck or pool that turns small actions into stronger combos.
Arkham Noir: Case #3 – Infinite Gulfs Of Darkness
7.19Collect matching sets while timing when to score or trade them.