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Brass: Birmingham box art

Brass: Birmingham

8.61

Build industries, routes, and income engines across two connected eras.

Year2018 Players2-4 Time60-120 Weight3.89 Age14+
Strategy Age of Reason Age of Reason Economic Tech Trees / Tech Tracks Chaining End Game Bonuses Brass Country: United Kingdom
Brass: Lancashire box art

Brass: Lancashire

8.19

Build canals, rails, and industries in a tight industrial economy.

Year2007 Players2-4 Time60-120 Weight3.86 Age14+
Strategy Economic Industry / Manufacturing Post-Napoleonic Hand Management Income Loans Cities: Manchester (England, UK) Components: Map (Continental / National scale)
Underwater Cities box art

Underwater Cities

8.07

Pair cards with worker slots to build domes, tunnels, and production engines.

Year2018 Players1-4 Time80-150 Weight3.6 Age12+
Strategy Card Game City Building Civilization End Game Bonuses Hand Management Income Digital Implementations: TableTop Simulator Modâ?¦ Digital Implementations: Yucata
Hansa Teutonica box art

Hansa Teutonica

7.73

Upgrade traders and control routes across a sharp network puzzle.

Year2009 Players2-5 Time45-90 Weight3.1 Age12+
Strategy Medieval Action Points Area Majority / Influence End Game Bonuses Components: Control Boards Components: Map (Continental / National scale)
Pandemic: Iberia box art

Pandemic: Iberia

7.89

Share cards, build rails, and manage diseases without modern cures.

Year2016 Players2-5 Time?-? Weight2.59 Age8+
Strategy Medical Post-Napoleonic Trains Action Points Cooperative Game Hand Management Components: Map (Continental / National scale) Components: Multi-Use Cards
Ticket To Ride: Europe box art

Ticket To Ride: Europe

7.53

Claim routes, use stations, and complete tickets across a tighter rail map.

Year2005 Players2-5 Time30-60 Weight1.92 Age8+
Family Trains Connections Contracts End Game Bonuses Components: Map (Continental / National scale) Continents: Europe
Ticket To Ride: Nordic Countries box art

Ticket To Ride: Nordic Countries

7.63

Claim tight northern routes with tunnels, ferries, and blocking.

Year2007 Players2-3 Time30-60 Weight1.97 Age8+
Family Trains Hand Management Network and Route Building Open Drafting Cities: Copenhagen (Denmark) Cities: Stockholm (Sweden)
Ticket To Ride box art

Ticket To Ride

7.40

Build routes and networks to connect locations efficiently.

Year2004 Players2-5 Time30-60 Weight1.83 Age8+
Family Trains Connections Contracts End Game Bonuses Components: Map (Continental / National scale) Continents: North America
Ticket to Ride box art

Ticket to Ride

7.39

Build routes and networks to connect locations efficiently.

Year2004 Players2-5 Time30-60 Weight1.82 Age8+
Trains Connections Contracts End Game Bonuses Components: Map (Continental / National scale) Continents: North America
Smartphone Inc. box art

Smartphone Inc.

7.59

Build routes and networks to connect locations efficiently.

Year2018 Players1-5 Time60-90 Weight2.76 Age12+
Strategy Economic Industry / Manufacturing Action Queue Area Majority / Influence Layering Decades: The 2000's Digital Implementations: Tabletopia
Ticket To Ride: Märklin box art

Ticket To Ride: Märklin

7.41

Build routes and networks to connect locations efficiently.

Year2006 Players2-5 Time30-60 Weight2.24 Age8+
Family Strategy Trains Transportation Hand Management Network and Route Building Open Drafting Components: Map (Continental / National scale) Country: Germany
Macao box art

Macao

7.41

Build routes and networks to connect locations efficiently.

Year2009 Players2-4 Time50-100 Weight3.13 Age12+
Strategy Dice Nautical Action Points Dice Rolling Hand Management Country: Macao Country: Portugal
Blackout: Hong Kong box art

Blackout: Hong Kong

7.44

Build a deck or pool that turns small actions into stronger combos.

Year2018 Players1-4 Time75-150 Weight3.5 Age14+
Strategy Economic Exploration Area Majority / Influence Deck, Bag, and Pool Building Dice Rolling Admin: Better Description Needed! Components: Dice with Icons
Thurn And Taxis box art

Thurn And Taxis

7.09

Build routes and networks to connect locations efficiently.

Year2006 Players2-4 Time?-? Weight2.26 Age10+
Family Strategy Post-Napoleonic Transportation Hand Management Network and Route Building Open Drafting Components: Map (Continental / National scale) Country: Germany
Taj Mahal box art

Taj Mahal

7.27

Build routes and networks to connect locations efficiently.

Year2000 Players2-5 Time45-90 Weight2.99 Age12+
Strategy Bluffing Political Auction: Turn Order Until Pass Auction/Bidding Hand Management Cities: Agra (India) Country: India
Trains box art

Trains

7.13

Build a deck or pool that turns small actions into stronger combos.

Year2012 Players2-4 Time?-? Weight2.38 Age12+
Strategy Card Game Territory Building Trains Deck, Bag, and Pool Building Hand Management Network and Route Building Country: Japan Series: Big in Japan (AEG)
Ticket To Ride: Rails & Sails box art

Ticket To Ride: Rails & Sails

7.44

Build routes and networks to connect locations efficiently.

Year2016 Players2-5 Time60-120 Weight2.5 Age10+
Family Trains Connections Hand Management Network and Route Building Components: Map (Global Scale) Game: Ticket to Ride (Official)
Babylonia box art

Babylonia

7.68

Build routes and networks to connect locations efficiently.

Year2019 Players2-4 Time?-? Weight2.38 Age14+
Strategy Abstract Strategy Ancient Area Majority / Influence Chaining Hand Management Ancient: Babylon Ancient: Mesopotamia
High Frontier 4 All box art

High Frontier 4 All

8.42

Build a deck or pool that turns small actions into stronger combos.

Year2020 Players1-5 Time30-240 Weight4.82 Age14+
Strategy Thematic Civilization Economic Exploration Auction/Bidding Deck, Bag, and Pool Building Hand Management Components: Map (Interplanetary or Interstellarâ?¦ Crowdfunding: Kickstarter
Akrotiri box art

Akrotiri

7.18

Cover spaces on a grid to build a spatial scoring plan.

Year2014 Players2 Time?-? Weight2.65 Age13+
Strategy Ancient Civilization Economic Action Points Hand Management Map Addition Components: Wooden pieces & boards Country: Greece
Maharaja: The Game Of Palace Building In India box art

Maharaja: The Game Of Palace Building In India

7.11

Build routes and networks to connect locations efficiently.

Year2004 Players2-5 Time?-? Weight3.17 Age12+
Strategy City Building Area Majority / Influence Network and Route Building Point to Point Movement Components: Gems/Crystals Country: India
Web Of Power box art

Web Of Power

7.30

Build routes and networks to connect locations efficiently.

Year2000 Players3-5 Time50-60 Weight2.42 Age12+
Family Strategy Medieval Territory Building Area Majority / Influence Hand Management Network and Route Building Components: Map (Continental / National scale) Components: Wooden pieces & boards
China box art

China

6.98

Build routes and networks to connect locations efficiently.

Year2005 Players3-5 Time?-? Weight2.28 Age12+
Strategy Ancient Territory Building Area Majority / Influence End Game Bonuses Hand Management Components: Map (Continental / National scale) Components: Wooden pieces & boards
Plague Inc.: The Board Game box art

Plague Inc.: The Board Game

7.37

Build routes and networks to connect locations efficiently.

Year2017 Players1-4 Time?-? Weight2.15 Age14+
Strategy Medical Video Game Theme Area Majority / Influence Hand Management Network and Route Building Crowdfunding: Kickstarter Medical: Diseases