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Mechanism: Hand Management, Area Majority / Influence
Classification: History: Ming Dynasty
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Gùg?ng
7.45Place workers to claim actions and turn resources into plans.
Year2018
Players1-5
Time60-90
Weight3.08
Age12+
Strategy
Medieval
Travel
Area Majority / Influence
Hand Management
Set Collection
Components: Game Trayz Inside
Construction: Forbidden City (China)
Confucius
6.81Commit presence to key areas and fight for influence where it matters.
Year2008
Players3-5
Time?-?
Weight3.72
Age12+
Strategy
Political
Action Points
Area Majority / Influence
Admin: Better Description Needed!
Country: China
Yinzi
7.52Place workers to claim actions and turn resources into plans.
Year2019
Players2-4
Time100-180
Weight4.22
Age12+
Strategy
Economic
Farming
Industry / Manufacturing
Hand Management
Pick-up and Deliver
Worker Placement
Country: China
History: Ming Dynasty
The Ming Voyages
6.99Play event cards to drive map pressure and long-term timing.
Year2020
Players1-2
Time?-?
Weight2.53
Age12+
Strategy
Wargames
Card Game
Dice
Medieval
Action/Event
Area Majority / Influence
Campaign / Battle Card Driven
Components: Map (City Scale)
Components: Wooden pieces & boards
Ming Dynasty
5.86Build routes and networks to connect locations efficiently.
Year2007
Players2-4
Time?-?
Weight2.84
Age10+
Strategy
Medieval
Area Majority / Influence
Network and Route Building
Country: China
History: Ming Dynasty
Fujian Trader
6.56Build routes and networks to connect locations efficiently.
Year2016
Players3-5
Time90-180
Weight2
Age12+
Ancient
Economic
Educational
Area Majority / Influence
Network and Route Building
Trading
Components: Map (Continental / National scale)
Continents: Asia