Find your next board game
2016
Ages 14+
Captain Sonar
7.52
2-8 players
45-60 min
2.18 weight
Party
Thematic
Deduction
Fighting
Modern Warfare
Grid Movement
Hidden Movement
Line Drawing
Components: Dry Erase Markers / Dry Erase Surfaces
Game: Captain Sonar
2020
Ages 14+
Project: Elite
8.02
1-6 players
?-? min
2.4 weight
Thematic
Fighting
Miniatures
Real-time
Cooperative Game
Dice Rolling
Elapsed Real Time Ending
Category: Tower Defense
Components: Dice with Icons
2017
Ages 8+
Magic Maze
6.97
1-8 players
?-? min
1.76 weight
Family
Exploration
Fantasy
Maze
Communication Limits
Cooperative Game
Elapsed Real Time Ending
Components: Sand Timers
Contests: Fastaval Design Competition
2012
Ages 8+
Escape: The Curse Of The Temple
6.96
1-5 players
?-? min
1.48 weight
Family
Action / Dexterity
Adventure
Dice
Cooperative Game
Dice Rolling
Elapsed Real Time Ending
Components: Compact Discs (CDs)
Components: Dice with Icons
1999
Ages 10+
Ricochet Robots
7.03
1-99 players
?-? min
2.39 weight
Abstract
Abstract Strategy
Maze
Puzzle
Grid Movement
Modular Board
Real-Time
Components: 16 x 16 Grids
Components: Sand Timers
2003
Ages 8+
Ubongo
6.69
1-4 players
?-? min
1.51 weight
Abstract
Family
Puzzle
Real-time
Grid Coverage
Pattern Building
Real-Time
Components: Gems/Crystals
Components: Polyominoes
2016
Ages 14+
Virus
6.73
1-6 players
30-120 min
3.44 weight
Family
Party
Card Game
Medical
Action / Dexterity
Hand Management
Set Collection
Take That
Game: Virus!
Occupation: Researcher / Scientist
2013
Ages 12+
Space Cadets: Dice Duel
6.74
4-8 players
?-? min
2.09 weight
Thematic
Dice
Fighting
Party Game
Action Queue
Dice Rolling
Grid Movement
Components: Gems/Crystals
Digital Implementations: Tabletopia
1903
Ages 7+
Pit
6.38
3-8 players
30-90 min
1.16 weight
Family
Party
Card Game
Economic
Party Game
Commodity Speculation
Negotiation
Real-Time
Mechanism: Turnless Trading
TV Shows: The Simpsons
2019
Ages 10+
Rival Restaurants
7.61
2-6 players
45-60 min
2.18 weight
Family
Auction/Bidding
Contracts
Negotiation
Crowdfunding: Kickstarter
Digital Implementations: Tabletopia
2014
Ages 14+
Zombie 15'
6.81
2-4 players
?-? min
2.22 weight
Thematic
Fighting
Horror
Real-time
Action Points
Cooperative Game
Grid Movement
Admin: Better Description Needed!
Components: Miniatures
2012
Ages 8+
Space Cadets
6.55
3-6 players
60-120 min
2.74 weight
Thematic
Action / Dexterity
Puzzle
Real-time
Cooperative Game
Dice Rolling
Flicking
Digital Implementations: Tabletopia
Game: Space Cadets
2017
Ages 12+
Mountains Of Madness
6.51
3-5 players
60-90 min
2.06 weight
Party
Horror
Novel-based
Real-time
Communication Limits
Cooperative Game
Dice Rolling
Components: Sand Timers
Continents: Antarctica
1998
Ages 8+
Tamsk
6.77
2 players
?-? min
2.29 weight
Abstract
Abstract Strategy
Real-time
Action Timer
Enclosure
Grid Movement
Components: Sand Timers
Digital Implementations: BoardSpace
2019
Ages 7+
Throw Throw Burrito
6.35
2-6 players
?-? min
1.09 weight
Party
Action / Dexterity
Card Game
Party Game
Real-Time
Set Collection
Take That
Crowdfunding: Kickstarter
Misc: LongPack Games
2013
Ages 14+
Ladies & Gentlemen
6.46
4-10 players
?-? min
2.09 weight
Party
Thematic
Humor
Party Game
Post-Napoleonic
Open Drafting
Set Collection
Simultaneous Action Selection
2019
Ages 8+
Megacity: Oceania
6.78
2-4 players
45-60 min
1.9 weight
Family
Action / Dexterity
City Building
Science Fiction
Area Majority / Influence
Modular Board
Real-Time
Components: Rulers
Country: Australia
2012
Ages 8+
Mutant Meeples
6.62
2-7 players
?-? min
2.47 weight
Abstract
Puzzle
Real-time
Grid Movement
Modular Board
Variable Player Powers
Crowdfunding: Kickstarter
2020
Ages 8+
Flyin' Goblin
6.86
2-4 players
?-? min
1.17 weight
Family
Action / Dexterity
Real-Time
Set Collection
Worker Placement, Different Worker Types
Components: Game Box Used In Play
Creatures: Goblins
2010
Ages 10+
Asteroyds
6.34
2-6 players
?-? min
2.15 weight
Family
Real-time
Science Fiction
Space Exploration
Action Queue
Dice Rolling
Grid Movement
Series: Ystari originals
2013
Ages 10+
Bomb Squad
6.42
2-6 players
?-? min
2.24 weight
Print & Play
Real-time
Action Queue
Communication Limits
Cooperative Game
Crowdfunding: Kickstarter
Mechanism: Deduction â?? Blind Man's Bluff
2017
Ages 12+
Sebastian Fitzek Safehouse
6.47
2-4 players
?-? min
2 weight
Family
Card Game
Murder/Mystery
Real-time
Action Queue
Cooperative Game
Elapsed Real Time Ending
Components: Book as Board
Components: Sand Timers
2019
Ages 14+
Lovelace & Babbage
6.69
2-4 players
15-30 min
2.3 weight
Industry / Manufacturing
Math
Number
Action Queue
Pattern Building
Push Your Luck
Historical Figures: Ada Lovelace
Occupation: Researcher / Scientist
2017
Ages 8+
Déjà Vu
6.58
2-6 players
?-? min
1.07 weight
Family
Action / Dexterity
Memory
Party Game
Set Collection
Speed Matching