Find your next board game
2004
Ages 10+
San Juan
7.23
2-4 players
45-60 min
2.29 weight
Strategy
Card Game
City Building
Economic
Action Drafting
Follow
Hand Management
Components: Multi-Use Cards
Country: Puerto Rico
2009
Ages 12+
Endeavor
7.38
3-5 players
?-? min
2.91 weight
Strategy
Exploration
Nautical
Renaissance
Area Majority / Influence
Hand Management
Open Drafting
Components: Map (Global Scale)
Components: Wooden pieces & boards
2009
Ages 12+
Macao
7.41
2-4 players
50-100 min
3.13 weight
Strategy
Dice
Nautical
Action Points
Dice Rolling
Hand Management
Country: Macao
Country: Portugal
2013
Ages 10+
Amerigo
7.45
2-4 players
?-? min
2.98 weight
Strategy
Nautical
Renaissance
Action Points
Cube Tower
Grid Movement
Components: Drop Tower
Components: Polyominoes
2007
Ages 8+
Jamaica
7.06
2-6 players
30-60 min
1.66 weight
Family
Nautical
Pirates
Dice Rolling
Hand Management
Race
Components: Miniatures
Country: Jamaica
2008
Ages 10+
The Rich And The Good
7.13
3-5 players
?-? min
2.16 weight
Strategy
Economic
Hand Management
Investment
Market
Digital Implementations: Tabletopia
Theme: Colonial
2000
Ages 12+
Meuterer
6.87
3-4 players
?-? min
2.31 weight
Strategy
Card Game
Fighting
Nautical
Hand Management
Modular Board
Open Drafting
Theme: Colonial
Theme: Pirates
2007
Ages 12+
König Von Siam
6.90
2-4 players
30-60 min
2.68 weight
Strategy
Political
Post-Napoleonic
Area Majority / Influence
Communication Limits
Hand Management
Admin: Better Description Needed!
Category: Combinatorial
2017
Ages 10+
1754: Conquest – The French And Indian War
7.74
2-4 players
60-120 min
2.37 weight
Wargames
Age of Reason
American Indian Wars
Wargame
Area Majority / Influence
Area Movement
Campaign / Battle Card Driven
Components: Wooden pieces & boards
History: French and Indian War
2007
Ages 10+
Before The Wind
6.63
2-4 players
?-? min
2.59 weight
Strategy
Card Game
Economic
Nautical
Auction/Bidding
Hand Management
Open Drafting
Admin: Better Description Needed!
Cities: Amsterdam (The Netherlands)
2017
Ages 8+
Santo Domingo
6.60
2-6 players
20-30 min
1.68 weight
Family
Bluffing
Card Game
Economic
Action Retrieval
Commodity Speculation
Hand Management
Country: Dominican Republic
Theme: Colonial
2017
Ages 10+
Ilôs
6.73
2-5 players
20-40 min
2.05 weight
Family
Card Game
Exploration
Renaissance
Commodity Speculation
Hand Management
Modular Board
Components: Hexagonal Tiles
Theme: Colonial
2012
Ages 10+
Mercurius
6.20
3-5 players
45-60 min
2.42 weight
Strategy
Age of Reason
Economic
Commodity Speculation
Hand Management
Stock Holding
Cities: Amsterdam (The Netherlands)
Country: Netherlands
2016
Ages 13+
Legends Of The American Frontier
6.34
3-7 players
?-? min
2.5 weight
Adventure
Age of Reason
American West
Hand Management
Simultaneous Action Selection
Storytelling
Crowdfunding: Kickstarter
Theme: Colonial
1982
Ages 10+
French Foreign Legion
7.33
2-3 players
?-? min
2 weight
Wargames
Post-Napoleonic
Wargame
Chit-Pull System
Dice Rolling
Grid Movement
Continents: Africa
Country: Algeria
2018
Ages 12+
Maori Wars: The New Zealand Land Wars, 1845-1872
7.25
1-2 players
?-? min
2.5 weight
Wargames
Post-Napoleonic
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
Country: New Zealand
History: New Zealand Wars
2019
Ages 12+
Colonialism: Expanded 2nd Edition
7.65
2-4 players
?-? min
3 weight
Bluffing
Political
Post-Napoleonic
Action Points
Area Majority / Influence
Campaign / Battle Card Driven
Continents: Africa
Continents: Asia
2011
Ages 10+
When Lions Sailed
7.01
2-4 players
?-? min
2.78 weight
Wargames
Nautical
Pike and Shot
Wargame
Grid Movement
History: Age of Discovery
Magazine: Strategy & Tactics
2017
Ages 10+
Mercatores
6.31
2-4 players
15-45 min
2 weight
Card Game
Economic
Industry / Manufacturing
Hand Management
Set Collection
Trading
Theme: Colonial
2011
Ages 8+
New World Colony
6.38
1-2 players
?-? min
1.5 weight
Card Game
City Building
Economic
Hand Management
Misc: No Table Needed
Players: Games with Solitaire Rules
1978
Ages 12+
The Battle Of Roark's Drift
6.83
2 players
?-? min
2.17 weight
Wargames
Post-Napoleonic
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
Country: South Africa
Country: United Kingdom
2006
Ages 14+
Searovers
6.21
1-4 players
60-180 min
2.67 weight
Age of Reason
Fighting
Nautical
Campaign / Battle Card Driven
Hand Management
Hexagon Grid
Crowdfunding: Kickstarter
Theme: Colonial