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Century: Eastern Wonders
7.13Move goods between locations while optimizing routes and timing.
Year2018
Players2-4
Time30-45
Weight2.1
Age8+
Family
Nautical
Contracts
Grid Movement
Modular Board
Components: Wooden pieces & boards
Game: Century (Plan B Games)
Vanuatu
7.22Compete for contested options while managing cost and timing.
Year2011
Players2-5
Time?-?
Weight3.3
Age12+
Strategy
Economic
Nautical
Auction/Bidding
Grid Movement
Hexagon Grid
Country: Vanuatu
Crowdfunding: Indiegogo
Conquest Of Paradise
6.96Maneuver forces across tactical or historical battle maps.
Year2007
Players1-4
Time?-?
Weight2.49
Age12+
Strategy
Ancient
Civilization
Exploration
Area Majority / Influence
Dice Rolling
Events
Components: Map (Continental / National scale)
Digital Implementations: VASSAL
Hotel Samoa
6.24Remember hidden information and use recall to make better choices.
Year2010
Players3-6
Time45-60
Weight2.08
Age10+
Family
Economic
Auction/Bidding
Hand Management
Memory
Country: Samoa
Region: Oceania
Tahiti
6.34Move goods between locations while optimizing routes and timing.
Year2012
Players2-4
Time45-60
Weight1.92
Age13+
Family
Exploration
Mythology
Nautical
Action Points
Grid Movement
Modular Board
Animals: Fish / Fishes
Crowdfunding: Kickstarter
Maori Wars: The New Zealand Land Wars, 1845-1872
7.25Play linked scenarios where mission goals shape each session.
Year2018
Players1-2
Time?-?
Weight2.5
Age12+
Wargames
Post-Napoleonic
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
Country: New Zealand
History: New Zealand Wars