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Truffle Shuffle
6.90Collect matching sets while timing when to score or trade them.
Ascension: Dreamscape
7.62Build a deck or pool that turns small actions into stronger combos.
Caper
7.03Commit presence to key areas and fight for influence where it matters.
The Great Battles Of Alexander: Deluxe Edition
7.70Play linked scenarios where mission goals shape each session.
Puzzle Strike
6.62Build a deck or pool that turns small actions into stronger combos.
Kingmaker
6.53Maneuver forces across tactical or historical battle maps.
The Awful Green Things From Outer Space
6.55Maneuver forces across tactical or historical battle maps.
Prophecy
6.66Move pieces across a map while planning position and timing.
Mundus Novus
6.65Collect matching sets while timing when to score or trade them.
Space Cadets: Away Missions
7.34Coordinate with teammates to solve the game's shared challenge.
Divinare
6.72Use clues and contradictions to deduce hidden information.
Circus Maximus
6.78Bluff, read opponents, and time reveals around hidden information.
Spire's End
7.68Build a deck or pool that turns small actions into stronger combos.
Valhalla
7.19Collect matching sets while timing when to score or trade them.
Dice Throne: Season One Rerolled – Monk V. Paladin
7.73Coordinate with teammates around shared goals and table pressure.
Skull Tales: Full Sail!
7.76Coordinate with teammates to solve the game's shared challenge.
Warhammer 40,000: Kill Team
7.63Maneuver forces across tactical or historical battle maps.
Catch The Moon
6.75Use physical skill and timing to pull off the key moves.
Silverton
7.11Place workers to claim actions and turn resources into plans.
Shear Panic
6.35Build patterns from chosen pieces to unlock scoring opportunities.
Dice Realms
7.20Build a deck or pool that turns small actions into stronger combos.
Unhappy King Charles!
7.60Play event cards to drive map pressure and long-term timing.
Vivajava: The Coffee Game: The Dice Game
6.58Mark choices on a sheet to build patterns and complete objectives.
The Builders: Antiquity
6.66Spend limited actions each turn to balance movement, setup, and scoring.