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Battletech: A Game Of Armored Combat
8.34Roll dice and choose how to use the results for tactical outcomes.
Kings & Things
6.52Maneuver forces across tactical or historical battle maps.
Rum & Pirates
6.44Spend limited actions each turn to balance movement, setup, and scoring.
Sub Terra Ii: Inferno's Edge
7.54Coordinate shared actions while clues or threats pressure the group.
Space Hulk (second Edition)
7.48Move pieces across a map while planning position and timing.
Tales & Games: The Three Little Pigs
6.43Push your luck for bigger rewards while risk keeps building.
Ukraine '43
7.87Maneuver forces across tactical or historical battle maps.
Star Trek: Five-year Mission
6.52Coordinate with teammates to solve the game's shared challenge.
Hexplore It: The Forests Of Adrimon
7.90Coordinate with teammates to solve the game's shared challenge.
Duel Of Ages Set 1: Worldspanner
6.53Move pieces across a map while planning position and timing.
The Enchanted Tower
6.63Bluff, read opponents, and time reveals around hidden information.
Sabotage
7.29Use clues and contradictions to deduce hidden information.
De Bellis Antiquitatis: Quick Play Wargame Rules With Army Lists For Ancient And Medieval Battles
7.30Maneuver forces across tactical or historical battle maps.
Deadwood 1876
6.61Use clues and contradictions to deduce hidden information.
Skies Above The Reich
8.19Play linked scenarios where mission goals shape each session.
Hotshots
7.00Coordinate with teammates to solve the game's shared challenge.
Aliens
7.30Coordinate shared actions while clues or threats pressure the group.
Dungeons & Dragons Starter Set
7.70Roll dice and choose how to use the results for tactical outcomes.
Roll Through The Ages: The Iron Age
6.60Mark choices on a sheet to build patterns and complete objectives.
Call To Adventure: The Stormlight Archive
7.02Build a deck or pool that turns small actions into stronger combos.
Senji
6.53Bluff, read opponents, and time reveals around hidden information.
Rome & Roll
6.88Mark choices on a sheet to build patterns and complete objectives.
Crude: The Oil Game
6.70Roll dice to trigger production and build stronger turns over time.
Thief's Market
6.46Roll dice and choose how to use the results for tactical outcomes.