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Italia
6.71Maneuver forces across tactical or historical battle maps.
Mission Catastrophe
7.48Coordinate with teammates to solve the game's shared challenge.
Avatar: The Last Airbender – Fire Nation Rising
7.40Coordinate with teammates to solve the game's shared challenge.
Deckscape: The Curse Of The Sphinx
6.05Coordinate with teammates to solve the game's shared challenge.
Galaxy Hunters
7.50Place workers to claim actions and turn resources into plans.
Brilliants
6.88Commit presence to key areas and fight for influence where it matters.
Dom Pierre
6.99Place workers to claim actions and turn resources into plans.
Munchkin Conan
6.47Roll dice and choose how to use the results for tactical outcomes.
Helionox: The Last Sunset
6.81Place workers to claim actions and turn resources into plans.
Almost Innocent
7.44Coordinate shared actions while clues or threats pressure the group.
Swords & Sorcery: Quest And Conquest In The Age Of Magic
6.97Maneuver forces across tactical or historical battle maps.
Careers
5.85Roll dice and choose how to use the results for tactical outcomes.
Apollo: A Game Inspired By Nasa Moon Missions
6.27Coordinate with teammates to solve the game's shared challenge.
Cthulhu: A Deck Building Game
6.90Build a deck or pool that turns small actions into stronger combos.
Confident?
6.74Answer questions and manage progress around what you know.
Destination X
6.55Coordinate shared actions while clues or threats pressure the group.
Critical Mass: Raijin Vs Archon
6.89Build a deck or pool that turns small actions into stronger combos.
Magic: The Gathering – Explorers Of Ixalan
7.19Manage cards in hand to time plays, combos, and scoring windows.
Escape Room: The Game – 2 Player Edition
6.52Coordinate with teammates to solve the game's shared challenge.
Dungeoneer: Den Of The Wererats
6.30Spend limited actions each turn to balance movement, setup, and scoring.
Batman: Gotham City Strategy Game
6.05Play event cards to drive map pressure and long-term timing.
Title Bout
6.76Move forces between areas to control positions and pressure rivals.
Super Munchkin
5.86Roll dice and choose how to use the results for tactical outcomes.
Talisman: Legendary Tales
6.44Build a deck or pool that turns small actions into stronger combos.