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Ticket To Ride: Germany
7.60Build routes and networks to connect locations efficiently.
Manhattan
6.73Commit presence to key areas and fight for influence where it matters.
Room 25
6.71Coordinate shared actions while clues or threats pressure the group.
Escape The Dark Castle
7.40Coordinate shared actions while clues or threats pressure the group.
Exit: The Game – The Forgotten Island
6.91Coordinate shared actions while clues or threats pressure the group.
Mykerinos
6.84Commit presence to key areas and fight for influence where it matters.
Machina Arcana (second/third Edition)
7.97Coordinate shared actions while clues or threats pressure the group.
Villages Of Valeria
7.00Draft from shared options to assemble a plan over successive turns.
Naga Raja
7.15Build routes and networks to connect locations efficiently.
Turn The Tide
6.78Manage cards in hand to time plays, combos, and scoring windows.
Tournay
6.97Manage cards in hand to time plays, combos, and scoring windows.
Heroes Of Terrinoth
7.28Coordinate with teammates to solve the game's shared challenge.
The Quest For El Dorado: The Golden Temples
7.67Build a deck or pool that turns small actions into stronger combos.
Xenoshyft: Onslaught
6.91Build a deck or pool that turns small actions into stronger combos.
Asara
7.01Place workers to claim actions and turn resources into plans.
Infinity Gauntlet: A Love Letter Game
7.00Use clues and contradictions to deduce hidden information.
Unlock!: Escape Adventures – The Formula
7.00Coordinate with teammates to solve the game's shared challenge.
Sherlock Holmes Consulting Detective: Carlton House & Queen's Park
7.82Coordinate shared actions while clues or threats pressure the group.
Exit: The Game – The Polar Station
6.87Coordinate shared actions while clues or threats pressure the group.
Lost Cities: The Board Game
6.79Collect matching sets while timing when to score or trade them.
Expedition To Newdale
7.41Place workers to claim actions and turn resources into plans.
Wyatt Earp
6.84Collect matching sets while timing when to score or trade them.
6 Nimmt! 25 Jahre
7.35Manage cards in hand to time plays, combos, and scoring windows.
Nanty Narking
7.48Use clues and contradictions to deduce hidden information.