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Mechanism: Area Majority / Influence
Classification: Area Majority / Influence
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2018
Ages 12+
Haven
6.99
2 players
30-45 min
2.27 weight
Strategy
Animals
Card Game
Environmental
Area Majority / Influence
Enclosure
Hand Management
Digital Implementations: Tabletopia
Players: Two Player Only Games
2020
Ages 14+
Mezo
7.22
2-4 players
90-120 min
3.27 weight
Strategy
Miniatures
Mythology
Area Majority / Influence
Simultaneous Action Selection
Variable Player Powers
Components: Miniatures
Crowdfunding: Kickstarter
2020
Ages 14+
Vampire: The Masquerade – Vendetta
7.27
3-6 players
?-? min
2.71 weight
Strategy
Bluffing
Card Game
Horror
Area Majority / Influence
Auction/Bidding
Deck, Bag, and Pool Building
Creatures: Vampires
Crowdfunding: Kickstarter
2006
Ages 13+
Dreamblade
7.15
2 players
?-? min
2.7 weight
Customizable
Collectible Components
Fantasy
Horror
Area Majority / Influence
Dice Rolling
Admin: Better Description Needed!
Collectible: Collectible Miniatures Games
2019
Ages 12+
Campaign Trail
7.71
1-6 players
?-? min
2.83 weight
Strategy
Political
Area Majority / Influence
Area Movement
Campaign / Battle Card Driven
Country: USA
Crowdfunding: Kickstarter
1999
Ages 12+
Rheinländer
6.64
3-5 players
?-? min
2.42 weight
Strategy
Abstract Strategy
Medieval
Territory Building
Area Majority / Influence
Enclosure
Hand Management
Admin: Better Description Needed!
Country: Germany
2018
Ages 14+
History Of The World
7.34
3-6 players
120-180 min
2.56 weight
Thematic
Wargames
Age of Reason
Ancient
Civilization
Area Majority / Influence
Dice Rolling
Components: Map (Global Scale)
2023
Ages 12+
Twilight Struggle: Red Sea – Conflict In The Horn Of Africa
7.73
1-2 players
?-? min
2.94 weight
Wargames
Modern Warfare
Political
Wargame
Area Majority / Influence
Card Play Conflict Resolution
Dice Rolling
Continents: Africa
Country: Soviet Union
2010
Ages 12+
Key Market
7.37
2-4 players
?-? min
3.51 weight
Strategy
Economic
Farming
Medieval
Area Majority / Influence
Area Movement
Hand Management
Crowdfunding: Kickstarter
Series: Key (Richard Breese)
2007
Ages 8+
Portobello Market
6.40
2-4 players
?-? min
2.03 weight
Family
Strategy
Abstract Strategy
Area Majority / Influence
Area Movement
Admin: Better Description Needed!
Cities: London (England, UK)
1988
Angola
8.04
2-4 players
?-? min
3.17 weight
Wargames
Civil War
Modern Warfare
Wargame
Area Majority / Influence
Campaign / Battle Card Driven
Communication Limits
Continents: Africa
Country: Angola
2001
Ages 12+
Axis & Allies: Pacific
6.66
2-3 players
?-? min
2.88 weight
Wargames
Wargame
World War II
Area Majority / Influence
Area Movement
Dice Rolling
Continents: Asia
Country: Australia
2015
Ages 13+
Clockwork Wars
7.54
2-4 players
?-? min
3.14 weight
Strategy
Civilization
Fantasy
Territory Building
Area Majority / Influence
Modular Board
Secret Unit Deployment
Components: Miniatures
Crowdfunding: Kickstarter
2009
God's Playground
7.38
?-? players
?-? min
3.64 weight
Strategy
Age of Reason
Medieval
Negotiation
Area Majority / Influence
Auction/Bidding
Dice Rolling
Components: Map (Continental / National scale)
Country: Lithuania
2005
Ages 8+
Carcassonne: The Discovery
6.48
2-5 players
?-? min
1.93 weight
Family
Medieval
Area Majority / Influence
Tile Placement
Digital Implementations: VASSAL
Game: Carcassonne
2018
Ages 13+
The Manhattan Project 2: Minutes To Midnight
7.31
2-5 players
90-150 min
3.58 weight
Strategy
Bluffing
Economic
Industry / Manufacturing
Area Majority / Influence
Hand Management
Secret Unit Deployment
Crowdfunding: Kickstarter
Game: The Manhattan Project
2019
Ages 14+
Tiny Epic Tactics
6.77
1-4 players
30-60 min
2.46 weight
Strategy
Fantasy
Fighting
Medieval
Area Majority / Influence
Cooperative Game
Solo / Solitaire Game
Components: 3-Dimensional (3D)
Components: Game Box Used In Play
2005
Ages 13+
Byzantium
6.79
2-4 players
120-180 min
3.45 weight
Strategy
Medieval
Political
Wargame
Area Majority / Influence
Dice Rolling
Point to Point Movement
Admin: Better Description Needed!
Cities: Istanbul (Turkey)
2017
Ages 14+
Element
7.13
2-4 players
30-60 min
2.31 weight
Abstract
Abstract Strategy
Area Majority / Influence
Enclosure
Grid Movement
Components: 11 x 11 Grids
2011
Ages 14+
Colonial: Europe's Empires Overseas
7.13
2-6 players
?-? min
3.47 weight
Strategy
Thematic
Civilization
Economic
Exploration
Area Majority / Influence
Campaign / Battle Card Driven
Dice Rolling
Admin: Better Description Needed!
Components: Map (Global Scale)
2008
Ages 8+
New World: A Carcassonne Game
6.47
2-5 players
?-? min
2.05 weight
Family
City Building
Exploration
Area Majority / Influence
Tile Placement
Game: Carcassonne
History: Age of Discovery
2021
Ages 14+
Daimyo: Rebirth Of The Empire
7.44
1-4 players
60-90 min
3.15 weight
Area Majority / Influence
Dice Rolling
Hand Management
Components: Control Boards
Country: Japan
1994
Ages 14+
Intrigue
6.37
3-5 players
?-? min
1.94 weight
Strategy
Negotiation
Renaissance
Area Majority / Influence
Auction/Bidding
Bribery
2007
Ages 10+
Patrician
6.63
2-5 players
?-? min
1.92 weight
Family
Medieval
Area Majority / Influence
Hand Management
Set Collection
Components: Map (City Scale)
Country: Italy