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Vaalbara
7.25Collect matching sets while timing when to score or trade them.
Arkham Noir: Case #1 – The Witch Cult Murders
6.76Solve a self-contained solo challenge against the game system.
Rockwell
7.07Place workers to claim actions and turn resources into plans.
Arkham Noir: Case #2 – Called Forth By Thunder
7.11Collect matching sets while timing when to score or trade them.
Guilds Of Cadwallon
6.49Place tiles carefully to build spatial scoring patterns.
Kitara
6.86Commit presence to key areas and fight for influence where it matters.
Arkham Noir: Case #3 – Infinite Gulfs Of Darkness
7.19Collect matching sets while timing when to score or trade them.
Arkham Noir: Collector Case #2 – The King In Yellow
7.50Collect matching sets while timing when to score or trade them.
Arkham Noir: Collector Case #1 – The Real Leeds
7.22Collect matching sets while timing when to score or trade them.
Nautilus
6.09Manage cards in hand to time plays, combos, and scoring windows.
Pyramidion
6.04Develop a civilization through growth, conflict, and long-term scoring.
Ragnarök: Aesir And Jötunn
6.79Roll dice and choose how to use the results for tactical outcomes.
Aether Captains: The Search
6.45Commit presence to key areas and fight for influence where it matters.
Serica: Plains Of Dust
6.65Build a deck or pool that turns small actions into stronger combos.
Aether Captains: Capek Golems
6.29Collect matching sets while timing when to score or trade them.
Nutty Business
6.32
Future Me Problems
6.06Push your luck for bigger rewards while risk keeps building.
Bamboozle
5.55Bluff, read opponents, and time reveals around hidden information.