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Mombasa
7.85Invest in companies, expand markets, and manage rotating card rows.
Imhotep
7.15Place workers to claim actions and turn resources into plans.
Santiago
7.15Negotiate deals and shifting promises to improve your position.
Jambo
6.99Spend limited actions each turn to balance movement, setup, and scoring.
Imhotep: The Duel
7.08Place workers to claim actions and turn resources into plans.
Wildlife Safari
6.70Draft from shared options to assemble a plan over successive turns.
Asante
6.83Spend limited actions each turn to balance movement, setup, and scoring.
Timbuktu
6.65Use clues and contradictions to deduce hidden information.
10 Days In Africa
6.57
Twilight Struggle: Red Sea – Conflict In The Horn Of Africa
7.73Maneuver forces across tactical or historical battle maps.
Angola
8.04Play event cards to drive map pressure and long-term timing.
Livingstone
6.44Commit presence to key areas and fight for influence where it matters.
Kitara
6.86Commit presence to key areas and fight for influence where it matters.
Colonialism
6.77Play event cards to drive map pressure and long-term timing.
Savannah Tails
6.27Race across a track or map while timing movement and upgrades.
The White Tribe: Rhodesia's War 1966-1980
8.12Commit presence to key areas and fight for influence where it matters.
La Belle Époque
8.08Negotiate deals and shifting promises to improve your position.
Roar: King Of The Pride
6.21Place workers to claim actions and turn resources into plans.
Colonialism: Expanded 2nd Edition
7.65Play event cards to drive map pressure and long-term timing.
Kiwara
6.82Place tiles carefully to build spatial scoring patterns.
Sankoré: The Pride Of Mansa Musa
8.27Commit presence to key areas and fight for influence where it matters.
Africa 1880
5.71Bluff, read opponents, and time reveals around hidden information.
Serengeti: A Race For Life
5.98Build a deck or pool that turns small actions into stronger combos.
Ulanga
5.08Move pieces across a map while planning position and timing.