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Council Of 4
7.14Build routes and networks to connect locations efficiently.
Maximum Apocalypse
7.52Coordinate with teammates to solve the game's shared challenge.
Vikings Gone Wild
7.12Build a deck or pool that turns small actions into stronger combos.
Fleet
6.84Compete for contested options while managing cost and timing.
New York 1901
6.80Place tiles carefully to build spatial scoring patterns.
Agra
7.30Place workers to claim actions and turn resources into plans.
Brew
7.11Commit presence to key areas and fight for influence where it matters.
Fief: France 1429
7.43Negotiate deals and shifting promises to improve your position.
Thunderbolt Apache Leader
8.02Maneuver forces across tactical or historical battle maps.
Strasbourg
7.16Build patterns from chosen pieces to unlock scoring opportunities.
Carcassonne: South Seas
7.06Place tiles carefully to build spatial scoring patterns.
Resist!
7.64Build a deck or pool that turns small actions into stronger combos.
Medieval Academy
6.94Commit presence to key areas and fight for influence where it matters.
Arkadia
6.91Place tiles carefully to build spatial scoring patterns.
The Fox In The Forest Duet
7.06Play suited cards to win tricks and manage timing.
Copenhagen
6.98Build patterns from chosen pieces to unlock scoring opportunities.
Sentient
7.20Commit presence to key areas and fight for influence where it matters.
Duelosaur Island
7.05Collect matching sets while timing when to score or trade them.
Royals
7.17Commit presence to key areas and fight for influence where it matters.
Dale Of Merchants 2
7.31Build a deck or pool that turns small actions into stronger combos.
Rattus
6.78Commit presence to key areas and fight for influence where it matters.
The Golden Ages
7.26Commit presence to key areas and fight for influence where it matters.
Ninjato
7.16Place workers to claim actions and turn resources into plans.
Game Of Thrones: The Card Game
6.82Negotiate deals and shifting promises to improve your position.