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Ravenous River
Bluff, read opponents, and time reveals around hidden information.
Regnum Angelica
Manage cards in hand to time plays, combos, and scoring windows.
Capital City
Compete for contested options while managing cost and timing.
Cairo Corridor
Build routes and networks to connect locations efficiently.
Jump Gate
Collect matching sets while timing when to score or trade them.
Exceed: Blazblue – Jin Box
Move pieces across a map while planning position and timing.
Edgar & Lucien
Commit presence to key areas and fight for influence where it matters.
Karawane
Manage cards in hand to time plays, combos, and scoring windows.
Warzoo
Bluff, read opponents, and time reveals around hidden information.
Adventure Time Card Wars: Lemongrab Vs. Gunter
Manage cards in hand to time plays, combos, and scoring windows.
Creepy Falls
Place workers to claim actions and turn resources into plans.
Sherlock Mittelalter: Die Holde Maid
Coordinate shared actions while clues or threats pressure the group.
Bite And Write: The Treaty Of Rodentia
Mark choices on a sheet to build patterns and complete objectives.
Risk: The Dalek Invasion Of Earth
Play event cards to drive map pressure and long-term timing.
Gear & Piston
Place workers to claim actions and turn resources into plans.
Magic: The Gathering – Duel Decks: Merfolk Vs. Goblins
Play event cards to drive map pressure and long-term timing.
Madness At Midnight
Place workers to claim actions and turn resources into plans.
A Song Of Ice & Fire: Tabletop Miniatures Game – Targaryen Starter Set
Place workers to claim actions and turn resources into plans.
Sid Meier's Civilization: The Card Game
Collect matching sets while timing when to score or trade them.
Friegas Tú
Bluff, read opponents, and time reveals around hidden information.
Battle Card: Market Garden
Commit presence to key areas and fight for influence where it matters.
Risk: Star Trek 50th Anniversary Edition
Commit presence to key areas and fight for influence where it matters.
Disciple Detective
Coordinate shared actions while clues or threats pressure the group.
Way Of The Fighter: Turbo
Bluff, read opponents, and time reveals around hidden information.