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Mechanism: Area Majority / Influence, Grid Movement
Classification: Country: Japan
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Rising Sun
7.78Form alliances, negotiate battles, and score seasonal area control.
Year2018
Players3-5
Time90-120
Weight3.3
Age14+
Strategy
Bluffing
Fantasy
Miniatures
Action Drafting
Alliances
Area Majority / Influence
Components: Map (Continental / National scale)
Components: Miniatures
Yokohama
7.81Move assistants through shops to fulfill orders and develop engines.
Year2016
Players2-4
Time?-?
Weight3.31
Age14+
Strategy
Economic
Contracts
End Game Bonuses
Grid Movement
Cities: Yokohama (Japan)
Country: Japan
Hanamikoji
7.49
Year2013
Players2
Time?-?
Weight1.69
Age10+
Family
Card Game
Medieval
Video Game Theme
Area Majority / Influence
Force Commitment
Hand Management
Card Games: Outplay
Cities: Kyoto (Japan)
Samurai
7.46
Year1998
Players2-4
Time30-60
Weight2.47
Age10+
Strategy
Abstract Strategy
Medieval
Area Majority / Influence
Hand Management
Hexagon Grid
Components: Map (Continental / National scale)
Country: Japan
Shogun
7.52
Year2006
Players3-5
Time90-120
Weight3.36
Age12+
Strategy
Economic
Medieval
Territory Building
Action Queue
Area Majority / Influence
Area Movement
Components: Drop Tower
Components: Map (Continental / National scale)
Takenoko
7.22
Year2011
Players2-4
Time?-?
Weight1.98
Age8+
Family
Animals
Environmental
Farming
Action Points
Contracts
Dice Rolling
Animals: Pandas
Components: 3-Dimensional (3D)
Nippon
7.64
Year2015
Players2-4
Time60-120
Weight3.78
Age12+
Strategy
Economic
Industry / Manufacturing
Area Majority / Influence
Variable Phase Order
Components: Map (Continental / National scale)
Country: Japan
Empire Of The Sun
8.27
Year2005
Players1-2
Time?-?
Weight4.36
Age12+
Wargames
Nautical
Wargame
World War II
Action Points
Campaign / Battle Card Driven
Dice Rolling
Continents: Asia
Country: Japan
Battle For Rokugan
7.41
Year2017
Players2-5
Time60-90
Weight2.76
Age14+
Strategy
Wargames
Fantasy
Medieval
Wargame
Area Majority / Influence
Hand Management
Order Counters
Admin: Better Description Needed!
Country: Japan
Ikusa
7.03
Year1986
Players2-5
Time240-360
Weight2.95
Age12+
Thematic
Wargames
Civil War
Medieval
Territory Building
Area Majority / Influence
Area Movement
Auction: Multiple Lot
Components: Map (Continental / National scale)
Components: Miniatures
Ninjato
7.16
Year2011
Players2-4
Time?-?
Weight2.76
Age12+
Strategy
Fighting
Medieval
Political
Area Majority / Influence
Hand Management
Push Your Luck
Country: Japan
Theme: Ninjas
Shadows Of Brimstone: Forbidden Fortress
8.55
Year2018
Players1-4
Time?-?
Weight3.58
Age12+
Thematic
Adventure
Exploration
Fantasy
Cooperative Game
Dice Rolling
Grid Movement
Category: Dungeon Crawler
Country: Japan
Joraku
7.16
Year2015
Players3-4
Time30-60
Weight2.17
Age12+
Strategy
Card Game
Medieval
Area Majority / Influence
Area Movement
Hand Management
Components: Map (Continental / National scale)
Country: Japan
Victory In The Pacific
7.23
Year1977
Players2
Time?-?
Weight2.38
Age12+
Wargames
Nautical
Wargame
World War II
Area Majority / Influence
Area Movement
Dice Rolling
Continents: Asia
Country: Japan
Rumble Nation
7.42
Year2017
Players2-4
Time20-40
Weight1.87
Age10+
Strategy
Abstract Strategy
Dice
Area Majority / Influence
Area-Impulse
Dice Rolling
Country: Japan
History: Sengoku Period
Smash Up: Big In Japan
7.46
Year2017
Players2
Time30-45
Weight2.43
Age14+
Card Game
Fantasy
Humor
Area Majority / Influence
Hand Management
Take That
Country: Japan
Game: Smash Up
Flat Top
7.36
Year1977
Players2
Time?-?
Weight4.23
Age12+
Wargames
Aviation / Flight
Nautical
Wargame
Dice Rolling
Events
Grid Movement
Country: Japan
Country: Solomon Islands
Axis & Allies: Pacific
6.66
Year2001
Players2-3
Time?-?
Weight2.88
Age12+
Wargames
Wargame
World War II
Area Majority / Influence
Area Movement
Dice Rolling
Continents: Asia
Country: Australia
Fuji
6.63
Year2018
Players2-4
Time30-45
Weight2.17
Age10+
Family
Dice
Communication Limits
Cooperative Game
Dice Rolling
Country: Japan
Mountains: Mount Fuji (Japan)
Daimyo: Rebirth Of The Empire
7.44
Year2021
Players1-4
Time60-90
Weight3.15
Age14+
Area Majority / Influence
Dice Rolling
Hand Management
Components: Control Boards
Country: Japan
Tokyo Metro
7.28
Year2018
Players1-5
Time60-90
Weight3.31
Age14+
Economic
Educational
Territory Building
Area Majority / Influence
Auction/Bidding
Betting and Bluffing
Cities: Tokyo (Japan)
Country: Japan
Shadows In Kyoto
6.84
Year2017
Players2
Time15-30
Weight2.08
Age10+
Abstract
Strategy
Abstract Strategy
Bluffing
Deduction
Grid Movement
Hand Management
Secret Unit Deployment
Cities: Kyoto (Japan)
Country: Japan
Small Samurai Empires
7.60
Year2020
Players2-4
Time45-90
Weight2.81
Age13+
Strategy
Abstract Strategy
Medieval
Action Queue
Area Majority / Influence
Programmed Movement
Components: Map (Continental / National scale)
Country: Japan
Commands & Colors: Samurai Battles
8.08
Year2021
Players2
Time?-?
Weight2.85
Age14+
Wargames
Medieval
Pike and Shot
Renaissance
Command Cards
Dice Rolling
Grid Movement
Admin: Better Description Needed!
Country: Japan