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Mechanism: Area Majority / Influence, Cooperative Game
Classification: Decades: The 2000's
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Smartphone Inc.
7.59
Year2018
Players1-5
Time60-90
Weight2.76
Age12+
Strategy
Economic
Industry / Manufacturing
Action Queue
Area Majority / Influence
Layering
Decades: The 2000's
Digital Implementations: Tabletopia
Labyrinth: The War On Terror, 2001 – ?
7.58
Year2010
Players1-2
Time?-?
Weight3.65
Age12+
Strategy
Wargames
Modern Warfare
Political
Wargame
Action Points
Action/Event
Area Majority / Influence
Continents: Asia
Country: Afghanistan
Mr. President: The American Presidency, 2001-2020
8.53
Year2023
Players1-2
Time360-600
Weight4.23
Age?+
Thematic
Political
Action Points
Area Majority / Influence
Dice Rolling
Country: USA
Decades: The 2000's