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601-624 of 682 games found

Transfer box art

Transfer

Build patterns from chosen pieces to unlock scoring opportunities.

Year1983 Players2 Time?-? Weight1.6 Age10+
Abstract Strategy Pattern Building Players: Two-Player Only Games
La Trel box art

La Trel

Year1994 Players2 Time?-? Weight1.6 Age10+
Abstract Strategy Category: Combinatorial Components: 8 x 8 Grids
Hijara box art

Hijara

Build patterns from chosen pieces to unlock scoring opportunities.

Year1995 Players2 Time?-? Weight1.4 Age10+
Abstract Strategy Pattern Building Category: n in a row Components: 4 x 4 Grids
Logger box art

Logger

Plan precise moves in an abstract spatial duel.

Year2008 Players2-4 Time?-? Weight1.89 Age?+
Abstract Strategy Environmental Area-Impulse Enclosure Components: Looney Pyramid Games Digital Implementations: Board Game Arena
Gro: Battle For The Petri Dish box art

Gro: Battle For The Petri Dish

Year1999 Players2 Time?-? Weight2 Age10+
Abstract Strategy Components: 8 x 8 Grids Containers: Round Boxes
Super 3 box art

Super 3

Build patterns from chosen pieces to unlock scoring opportunities.

Year1978 Players2 Time?-? Weight1 Age7+
Abstract Strategy Dice Dice Rolling Pattern Building Category: n in a row Components: 9 x 9 Grids
Iqube box art

Iqube

Remember hidden information and use recall to make better choices.

Year2006 Players1-4 Time?-? Weight1 Age?+
Abstract Strategy Game System Memory Memory Pattern Recognition Components: 3-Dimensional (3D)
Alcatraz box art

Alcatraz

Year1999 Players2-4 Time?-? Weight1.9 Age10+
Abstract Strategy Components: 9 x 9 Grids Constructions: Alcatraz (USA)
Seega box art

Seega

Move pieces across a map while planning position and timing.

Year? Players2 Time?-? Weight2 Age8+
Abstract Strategy Point to Point Movement Category: Combinatorial Components: 5 x 5 Grids
Babylon box art

Babylon

Place tiles carefully to build spatial scoring patterns.

Year2003 Players2 Time?-? Weight1.61 Age7+
Abstract Strategy Player Elimination Tile Placement Ancient: Babylon Ancient: Mesopotamia
Qubix box art

Qubix

Build patterns from chosen pieces to unlock scoring opportunities.

Year2011 Players2-5 Time?-? Weight1.83 Age8+
Abstract Strategy Pattern Building Tile Placement Components: 3-Dimensional (3D)
Azteka box art

Azteka

Build patterns from chosen pieces to unlock scoring opportunities.

Year2014 Players2-3 Time?-? Weight2 Age8+
Abstract Strategy Pattern Building Theme: Aztecs
Athos box art

Athos

Place tiles carefully to build spatial scoring patterns.

Year1993 Players2-4 Time?-? Weight1.5 Age12+
Abstract Strategy Action Points Tile Placement Sports: Mountain Climbing
Kakuro Challenge box art

Kakuro Challenge

Year2006 Players2-4 Time?-? Weight2 Age7+
Abstract Strategy Math Puzzle
Rette Sich, Wer Kann! box art

Rette Sich, Wer Kann!

Move forces between areas to control positions and pressure rivals.

Year1983 Players2-4 Time?-? Weight1 Age5+
Adventure Children's Game Comic Book / Strip Area Movement Dice Rolling Player Elimination Animals: Bears Characters: Smurfs
Cups box art

Cups

Year1969 Players2 Time?-? Weight2 Age8+
Abstract Strategy Mancala Category: Combinatorial Players: Two-Player Only Games
Tashkent Domino box art

Tashkent Domino

Place tiles carefully to build spatial scoring patterns.

Year1995 Players2 Time?-? Weight1 Age8+
Abstract Strategy Dice Educational Tile Placement Components: 3 x 3 Grids Components: 5 x 5 Grids
Viaduct box art

Viaduct

Roll dice and choose how to use the results for tactical outcomes.

Year1975 Players2-4 Time?-? Weight1 Age?+
Abstract Strategy Dice Rolling Admin: Better Description Needed! Components: 3-Dimensional (3D)
Topminos box art

Topminos

Place tiles carefully to build spatial scoring patterns.

Year1998 Players2-4 Time?-? Weight1.33 Age6+
Abstract Strategy Tile Placement Components: 3 x 3 Grids
Hepta box art

Hepta

Place tiles carefully to build spatial scoring patterns.

Year1974 Players1-2 Time?-? Weight1.5 Age?+
Abstract Strategy Puzzle Tile Placement Components: 7 x 7 Grids Components: Polyominoes
Sudden Death! box art

Sudden Death!

Make decisions quickly while the game unfolds in real time.

Year1978 Players2-4 Time?-? Weight1.67 Age?+
Abstract Strategy Electronic Real-Time Tile Placement Enclosure
Polygon box art

Polygon

Place tiles carefully to build spatial scoring patterns.

Year1998 Players2-4 Time?-? Weight1.33 Age7+
Abstract Strategy Educational Chit-Pull System Tile Placement
Cube Checkers box art

Cube Checkers

Year1997 Players2 Time?-? Weight2 Age6+
Abstract Strategy Components: 8 x 8 Grids Misc: Mensa Select
Stranded box art

Stranded

Commit presence to key areas and fight for influence where it matters.

Year1981 Players2 Time?-? Weight1.5 Age7+
Abstract Strategy Area Majority / Influence Area Movement Players: Two-Player Only Games