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Mechanism: Simulation
Family: Players: Wargames with Rules Supporting Only Twoâ?¦
Classification: Age of Reason
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2003
Ages 12+
Flying Colors
7.58
1-4 players
?-? min
3.03 weight
Wargames
Age of Reason
American Revolutionary War
Napoleonic
Dice Rolling
Grid Movement
Hexagon Grid
Game: Flying Colors (GMT)
History: Age of Kings
2012
Washington's Crossing
7.58
2 players
?-? min
3 weight
Wargames
Age of Reason
American Revolutionary War
Wargame
Dice Rolling
Hexagon Grid
Simulation
Country: USA
Holidays: 4th of July
2010
"tarleton's Quarter!"
7.08
2 players
?-? min
2.77 weight
Wargames
Age of Reason
American Revolutionary War
Wargame
Area Majority / Influence
Area Movement
Dice Rolling
Country: USA
Magazine: Against The Odds
1974
Ages 12+
Torgau
7.10
2 players
?-? min
2.57 weight
Wargames
Age of Reason
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
History: Age of Kings
History: Seven Years War
2018
Ages 12+
Blood On The Ohio: Washington's Indian War 1789-1794
7.37
2 players
120-180 min
3.2 weight
Wargames
Age of Reason
American Indian Wars
Wargame
Dice Rolling
Events
Movement Points
Country: USA
Digital Implementations: VASSAL
1978
Ages 12+
The Battle Of Guilford Courthouse
6.25
2 players
?-? min
2.33 weight
Wargames
Age of Reason
American Revolutionary War
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
Country: Great Britain
Country: USA
2018
Ages 12+
Bloody Mohawk: The French And Indian War
7.04
2 players
30-60 min
1.71 weight
Wargames
Age of Reason
American Indian Wars
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
Country: Canada
History: French and Indian War
1997
Ages 12+
End Of Empire: The French And Indian War And The American Revolution
6.01
2 players
?-? min
3.13 weight
Wargames
Age of Reason
American Revolutionary War
Wargame
Dice Rolling
Hexagon Grid
Simulation
Country: Canada
History: Age of Kings