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Infinity N3: Core Book
8.03Build a deck or pool that turns small actions into stronger combos.
Flames Of War: The World War Ii Miniatures Game
7.11Play linked scenarios where mission goals shape each session.
Warhammer: The Game Of Fantasy Battles (8th Edition)
7.40Roll dice and choose how to use the results for tactical outcomes.
The Lord Of The Rings: Strategy Battle Game
7.33Roll dice and choose how to use the results for tactical outcomes.
Warhammer 40,000: Rogue Trader
6.87Roll dice and choose how to use the results for tactical outcomes.
Kings Of War
7.79Roll dice and choose how to use the results for tactical outcomes.
Infinity N4: Core Rules
8.82Spend limited actions each turn to balance movement, setup, and scoring.
Warhammer: The Game Of Fantasy Battles (6th Edition)
7.47Roll dice and choose how to use the results for tactical outcomes.
De Bellis Multitudinis: Wargames Rules For Ancient And Medieval Battles – 3000 Bc To 1500 Ad
6.68Maneuver forces across tactical or historical battle maps.
Anima Tactics
7.34Spend limited actions each turn to balance movement, setup, and scoring.
Force On Force: Modern Wargaming Rules
7.42Roll dice and choose how to use the results for tactical outcomes.
Warhammer 40,000: Codex
7.03Roll dice and choose how to use the results for tactical outcomes.
Burrows And Badgers: A Skirmish Game Of Anthropomorphic Animals
8.45Roll dice and choose how to use the results for tactical outcomes.
Battlegroup: Rule Book
8.23Maneuver forces across tactical or historical battle maps.
Hell Dorado: Core Rulebook
7.60Roll dice and choose how to use the results for tactical outcomes.
Kings Of War (second Edition)
8.27Roll dice and choose how to use the results for tactical outcomes.
Impetus
7.42Maneuver forces across tactical or historical battle maps.
Grimdark Future: Firefight
8.56Move pieces across a map while planning position and timing.
Ronin: Skirmish Wargames In The Age Of The Samurai
7.38Maneuver forces across tactical or historical battle maps.
Hordes Primal Mk Iii
7.69Roll dice and choose how to use the results for tactical outcomes.
The Men Who Would Be Kings: Colonial Wargaming Rules
7.70Play linked scenarios where mission goals shape each session.
Oathmark: Battles Of The Lost Age
8.37Roll dice and choose how to use the results for tactical outcomes.
Warhammer Fantasy Battle (third Edition)
7.09Roll dice and choose how to use the results for tactical outcomes.
Bushido: Risen Sun
8.63Spend limited actions each turn to balance movement, setup, and scoring.