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Legendary: A James Bond Deck Building Game
7.75Build a deck or pool that turns small actions into stronger combos.
Darkest Night
7.06Coordinate shared actions while clues or threats pressure the group.
Twilight Struggle: Red Sea – Conflict In The Horn Of Africa
7.73Maneuver forces across tactical or historical battle maps.
Valley Of The Kings: Last Rites
7.38Build a deck or pool that turns small actions into stronger combos.
Hoplomachus: Origins
7.61Build a deck or pool that turns small actions into stronger combos.
Solomon Kane
7.86Coordinate with teammates to solve the game's shared challenge.
Rangers Of Shadow Deep
8.57Coordinate with teammates to solve the game's shared challenge.
Tiny Epic Tactics
6.77Coordinate with teammates to solve the game's shared challenge.
Darkest Night: Second Edition
7.56Coordinate shared actions while clues or threats pressure the group.
Field Commander: Rommel
6.99Maneuver forces across tactical or historical battle maps.
The Battle At Kemble's Cascade
6.69Move pieces across a map while planning position and timing.
Mistfall
6.64Build a deck or pool that turns small actions into stronger combos.
City Of The Great Machine
7.88Coordinate with teammates to solve the game's shared challenge.
Heroes Wanted
6.72Move goods between locations while optimizing routes and timing.
Wonder Book
7.63Coordinate with teammates to solve the game's shared challenge.
Raid On St. Nazaire
7.25Move forces between areas to control positions and pressure rivals.
Power Plants
7.29Place tiles carefully to build spatial scoring patterns.
Framework
7.18Place tiles carefully to build spatial scoring patterns.
Flourish
6.78Coordinate with teammates to solve the game's shared challenge.
Under Falling Skies: A 9-card Print-and-play Game
7.36Solve a self-contained solo challenge against the game system.
Cavern Tavern
6.90Place workers to claim actions and turn resources into plans.
Return Of The Heroes
6.48Move goods between locations while optimizing routes and timing.
Rising 5: Runes Of Asteros
6.52Coordinate shared actions while clues or threats pressure the group.
Lux Aeterna
7.04Make decisions quickly while the game unfolds in real time.