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Mechanism: hexagon-grid
Family: players-games-solitaire-rules
Classification: post-napoleonic
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2018
Ages 12+
Maori Wars: The New Zealand Land Wars, 1845-1872
7.20
1-2 players
?-? min
2.5 weight
? rank
Wargames
Post-Napoleonic
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
Country: New Zealand
History: New Zealand Wars
1991
Ages 12+
The Defense Of Rorke's Drift
6.70
2 players
60-600 min
2.5 weight
? rank
Wargames
Post-Napoleonic
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
Country: South Africa
Country: United Kingdom
2013
Ages 13+
Hill Of Doves: The First Anglo-boer War
7.90
1-2 players
?-? min
3.13 weight
? rank
Wargames
Post-Napoleonic
Wargame
Campaign / Battle Card Driven
Dice Rolling
Events
Country: South Africa
Country: United Kingdom
1989
Ages 12+
Harvest Of Death: The Second Day At Gettysburg
6.50
1-2 players
?-? min
2.33 weight
? rank
Wargames
American Civil War
Post-Napoleonic
Wargame
Dice Rolling
Hexagon Grid
Simulation
Magazine: Strategy & Tactics
Players: Games with Solitaire Rules
1982
Ages 12+
Fire When Ready
6.50
1-4 players
30-120 min
2.38 weight
? rank
Wargames
Nautical
Post-Napoleonic
Wargame
Critical Hits and Failures
Dice Rolling
Grid Movement
History: Russo-Japanese War
History: Spanish-American War