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Aeon's End: War Eternal
8.27Coordinate breaches, spells, and turn order against relentless nemeses.
The Manhattan Project: Energy Empire
7.75Roll dice and choose how to use the results for tactical outcomes.
Marvel United
7.59Coordinate with teammates to solve the game's shared challenge.
Aeon's End: The New Age
8.54Build a deck or pool that turns small actions into stronger combos.
Shadows Of Brimstone: City Of The Ancients
7.97Coordinate with teammates to solve the game's shared challenge.
Freedom: The Underground Railroad
7.58Coordinate with teammates to solve the game's shared challenge.
Atlantis Rising (second Edition)
7.57Coordinate with teammates to solve the game's shared challenge.
Battlecon: Devastation Of Indines
7.83Move pieces across a map while planning position and timing.
Zombicide: Green Horde
7.70Coordinate shared actions while clues or threats pressure the group.
Shadows Of Brimstone: Swamps Of Death
8.04Coordinate shared actions while clues or threats pressure the group.
The Villagers
7.16Coordinate shared actions while clues or threats pressure the group.
Zombicide Season 2: Prison Outbreak
7.36Coordinate shared actions while clues or threats pressure the group.
Zombicide: Invader
7.81Coordinate with teammates to solve the game's shared challenge.
Aeon's End: Outcasts
8.55Build a deck or pool that turns small actions into stronger combos.
Deep Madness
7.85Coordinate shared actions while clues or threats pressure the group.
Uboot: The Board Game
7.59Place workers to claim actions and turn resources into plans.
Xenoshyft: Onslaught
6.91Build a deck or pool that turns small actions into stronger combos.
Galaxy Defenders
7.44Coordinate with teammates to solve the game's shared challenge.
Age Of Civilization
7.06Spend limited actions each turn to balance movement, setup, and scoring.
Bottom Of The 9th
6.72Use clues and contradictions to deduce hidden information.
Run, Fight, Or Die!
6.84Push your luck for bigger rewards while risk keeps building.
Police Precinct
6.85Coordinate shared actions while clues or threats pressure the group.
Sos Titanic
6.75Coordinate with teammates to solve the game's shared challenge.
The Shores Of Tripoli
7.63Play event cards to drive map pressure and long-term timing.