Find your next board game
2017
Ages 14+
Civilization: A New Dawn
7.30
2-4 players
60-120 min
3.16 weight
Strategy
Civilization
Area Majority / Influence
Increase Value of Unchosen Resources
Modular Board
Digital Implementations: VASSAL
Mechanism: 4X
2015
Ages 14+
Churchill
7.70
1-3 players
60-300 min
3.36 weight
Strategy
Wargames
Political
Wargame
World War II
Auction/Bidding
Campaign / Battle Card Driven
Dice Rolling
Country: Soviet Union
Country: United Kingdom
2010
Ages 13+
Ascension: Deckbuilding Game
7.00
1-4 players
?-? min
2.14 weight
Strategy
Card Game
Fantasy
Deck, Bag, and Pool Building
Hand Management
Open Drafting
Components: Gems/Crystals
Digital Implementations: Steam
2014
Ages 12+
Arkwright
7.80
2-4 players
120-240 min
4.59 weight
Strategy
Economic
Industry / Manufacturing
Commodity Speculation
Investment
Simulation
Country: England
Crowdfunding: Modian
2003
Ages 8+
Carcassonne: The Castle
7.10
2 players
?-? min
1.98 weight
Family
Strategy
City Building
Medieval
Area Majority / Influence
End Game Bonuses
Tile Placement
Cities: Carcassonne (France)
Digital Implementations: VASSAL
2006
Ages 14+
Blue Moon City
7.00
2-4 players
30-50 min
2.29 weight
Family
Strategy
City Building
Fantasy
Area Majority / Influence
Grid Movement
Hand Management
Creatures: Dragons
Digital Implementations: VASSAL
2019
Ages 14+
Babylonia
7.70
2-4 players
?-? min
2.38 weight
Strategy
Abstract Strategy
Ancient
Area Majority / Influence
Chaining
Hand Management
Ancient: Babylon
Ancient: Mesopotamia
2021
Ages 14+
Dominant Species: Marine
8.00
2-4 players
90-150 min
3.63 weight
Strategy
Animals
Environmental
Prehistoric
Area Majority / Influence
Grid Movement
Modular Board
Animals: Prehistoric Non-Dinosaurs
Digital Implementations: TableTop Simulator Modâ?¦
2018
Ages 14+
Cerebria: The Inside World
7.80
1-4 players
60-120 min
4.34 weight
Strategy
Fantasy
Action Points
Area Majority / Influence
Cooperative Game
Category: Dized Tutorial
Crowdfunding: Kickstarter
2016
Ages 10+
13 Days: The Cuban Missile Crisis, 1962
7.20
2 players
?-? min
2.32 weight
Strategy
Wargames
Bluffing
Modern Warfare
Political
Action/Event
Advantage Token
Area Majority / Influence
Components: Multi-Use Cards
Country: Cuba
2007
Ages 12+
Container
7.20
3-5 players
60-90 min
3.24 weight
Strategy
Economic
Industry / Manufacturing
Nautical
Auction: Sealed Bid
Auction/Bidding
Commodity Speculation
Digital Implementations: BoardSpace
Digital Implementations: VASSAL
1925
Ages 12+
Bridge
7.50
?-? players
?-? min
3.88 weight
Abstract
Strategy
Card Game
Hand Management
Predictive Bid
Score-and-Reset Game
Card Games: Outplay
Components: Traditional Playing Cards
1995
Ages 10+
Condottiere
6.90
2-6 players
20-45 min
1.96 weight
Strategy
Bluffing
Card Game
Medieval
Area Majority / Influence
Auction/Bidding
Constrained Bidding
Admin: Better Description Needed!
Cities: Florence (Tuscany, Italy)
2011
Ages 10+
Core Worlds
7.20
2-5 players
60-120 min
2.9 weight
Strategy
Card Game
Civilization
Science Fiction
Deck, Bag, and Pool Building
Hand Management
Open Drafting
Digital Implementations: VASSAL
Game: Core Worlds
2011
Ages 13+
Ascension: Storm Of Souls
7.30
1-4 players
?-? min
2.33 weight
Strategy
Card Game
Fantasy
Deck, Bag, and Pool Building
Hand Management
Open Drafting
Digital Implementations: VASSAL
Game: Ascension Deck Building
2004
Ages 14+
Shikoku 1889
8.00
2-6 players
90-210 min
3.87 weight
Strategy
Economic
Trains
Transportation
Auction/Bidding
Hexagon Grid
Market
Country: Japan
Crowdfunding: Kickstarter
2009
Ages 8+
Arena: Roma Ii
6.90
2 players
30-45 min
1.93 weight
Strategy
Ancient
Card Game
Dice
Action Points
Dice Rolling
Hand Management
Ancient: Rome
Digital Implementations: VASSAL
2007
Ages 12+
Conquest Of Paradise
7.00
1-4 players
?-? min
2.49 weight
Strategy
Ancient
Civilization
Exploration
Area Majority / Influence
Dice Rolling
Events
Components: Map (Continental / National scale)
Digital Implementations: VASSAL
2022
Ages 12+
Circadians: Chaos Order
8.00
2-5 players
120-240 min
3.85 weight
Strategy
Wargames
Science Fiction
Wargame
Action Drafting
Area Majority / Influence
Area Movement
Components: Map (Continental / National scale)
Components: Wooden pieces & boards
1979
Ages 12+
Circus Maximus
6.80
2-10 players
?-? min
2.62 weight
Strategy
Thematic
Ancient
Fighting
Racing
Action Points
Action Queue
Betting and Bluffing
Ancient: Rome
Animals: Horses
2004
Ages 14+
7 Ages
7.10
2-7 players
?-? min
3.93 weight
Strategy
Ancient
Civilization
Medieval
Area Movement
Card Play Conflict Resolution
Events
Components: Multi-Use Cards
Continents: Europe
2005
Ages 13+
Byzantium
6.80
2-4 players
120-180 min
3.45 weight
Strategy
Medieval
Political
Wargame
Area Majority / Influence
Dice Rolling
Point to Point Movement
Admin: Better Description Needed!
Cities: Istanbul (Turkey)
2016
Ages 14+
An Infamous Traffic
7.40
2-5 players
45-90 min
3.52 weight
Strategy
Economic
Industry / Manufacturing
Political
Chit-Pull System
Dice Rolling
Network and Route Building
Digital Implementations: VASSAL
History: Opium Wars and Taiping Rebellion
2012
Ages 14+
Dreadball: The Futuristic Sports Game
7.30
2 players
?-? min
2.87 weight
Strategy
Miniatures
Science Fiction
Sports
Dice Rolling
Grid Movement
Variable Player Powers
Admin: Better Description Needed!
Crowdfunding: Kickstarter