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Mechanism: Simulation
Family: Digital Implementations: VASSAL
Classification: Economic
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2009
Ages 12+
Axis & Allies: Pacific 1940
7.50
2-4 players
?-? min
3.59 weight
? rank
Wargames
Economic
Fighting
Wargame
Area Majority / Influence
Area Movement
Dice Rolling
Components: Miniatures
Continents: Asia
2014
Ages 12+
Arkwright
7.80
2-4 players
120-240 min
4.59 weight
? rank
Strategy
Economic
Industry / Manufacturing
Commodity Speculation
Investment
Simulation
Country: England
Crowdfunding: Modian
2016
Ages 14+
An Infamous Traffic
7.40
2-5 players
45-90 min
3.52 weight
? rank
Strategy
Economic
Industry / Manufacturing
Political
Chit-Pull System
Dice Rolling
Network and Route Building
Digital Implementations: VASSAL
History: Opium Wars and Taiping Rebellion
1983
Ages 12+
Barbarian, Kingdom & Empire
7.10
1-6 players
?-? min
2.76 weight
? rank
Wargames
Ancient
Civilization
Economic
Area Movement
Dice Rolling
Ratio / Combat Results Table
Ancient: Rome
Components: Map (Continental / National scale)
1979
Ages 12+
Belter: Mining The Asteroids, 2076
6.10
2-5 players
?-? min
3.21 weight
? rank
Strategy
Wargames
Economic
Industry / Manufacturing
Science Fiction
Dice Rolling
Grid Movement
Hexagon Grid
Digital Implementations: VASSAL
Setting: Traveller Universe