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Mechanism: Area Majority / Influence
Family: Digital Implementations: VASSAL
Classification: Strategy
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2017
Ages 14+
Aristeia!
8.20
2 players
60-90 min
2.98 weight
? rank
Customizable
Strategy
Fighting
Miniatures
Science Fiction
Action Points
Area Majority / Influence
Catch the Leader
Category: MOBA
Digital Implementations: VASSAL
2019
Ages 14+
Bios: Origins (second Edition)
7.80
1-4 players
120-240 min
4.18 weight
? rank
Strategy
Civilization
Environmental
Exploration
Area Majority / Influence
Auction: Once Around
Cooperative Game
Components: Map (Global Scale)
Crowdfunding: Kickstarter
2017
Ages 12+
Bios: Megafauna (second Edition)
7.60
1-4 players
90-180 min
4.5 weight
? rank
Strategy
Thematic
Environmental
Prehistoric
Territory Building
Area Majority / Influence
Modular Board
Open Drafting
Animals: Dinosaurs
Digital Implementations: TableTop Simulator Modâ?¦
2010
Ages 14+
Dominant Species
7.80
2-6 players
120-240 min
4.04 weight
? rank
Strategy
Animals
Environmental
Prehistoric
Action Queue
Area Majority / Influence
End Game Bonuses
Animals: Prehistoric Non-Dinosaurs
Components: Map (Continental / National scale)
2009
Ages 13+
Chaos In The Old World
7.70
3-4 players
60-120 min
3.2 weight
? rank
Strategy
Thematic
Fantasy
Fighting
Horror
Action Points
Area Majority / Influence
Area Movement
Components: Control Boards
Components: Miniatures
2011
Ages 14+
A Game Of Thrones: The Board Game (second Edition)
7.50
3-6 players
120-240 min
3.72 weight
? rank
Strategy
Bluffing
Fantasy
Negotiation
Advantage Token
Alliances
Area Majority / Influence
Books: A Song of Ice and Fire
Components: Map (Continental / National scale)
2007
Ages 12+
1960: The Making Of The President
7.60
2 players
90-120 min
3.2 weight
? rank
Strategy
Political
Action/Event
Area Majority / Influence
Campaign / Battle Card Driven
Country: USA
Decades: The 1960's
2015
Ages 14+
Cthulhu Wars
7.90
2-4 players
90-120 min
3.15 weight
? rank
Strategy
Thematic
Fantasy
Fighting
Horror
Action Points
Area Majority / Influence
Area Movement
Crowdfunding: Kickstarter
Digital Implementations: VASSAL
2010
Ages 13+
Alien Frontiers
7.40
2-4 players
?-? min
2.57 weight
? rank
Strategy
Dice
Science Fiction
Space Exploration
Area Majority / Influence
Dice Rolling
Open Drafting
Components: Dice as Playing Units
Creatures: Aliens / Extraterrestrials
1986
Ages 14+
Die Macher
7.60
3-5 players
?-? min
4.32 weight
? rank
Strategy
Economic
Negotiation
Political
Alliances
Area Majority / Influence
Auction/Bidding
Country: Germany
Digital Implementations: VASSAL
2012
Ages 14+
Clash Of Cultures
7.60
2-4 players
180-240 min
3.6 weight
? rank
Strategy
Ancient
City Building
Civilization
Action Points
Area Majority / Influence
Dice Rolling
Components: Miniatures
Digital Implementations: VASSAL
1979
Ages 12+
Dune
7.60
2-6 players
60-180 min
3.44 weight
? rank
Strategy
Thematic
Bluffing
Fighting
Negotiation
Alliances
Area Majority / Influence
Area Movement
Animals: Worms
Books: Dune
2015
Ages 10+
Argent: The Consortium
7.60
2-5 players
60-150 min
3.79 weight
? rank
Strategy
Fantasy
Political
Area Majority / Influence
Modular Board
Take That
Components: Miniatures
Crowdfunding: Kickstarter
2009
Ages 12+
Carson City
7.20
2-5 players
?-? min
3.18 weight
? rank
Strategy
American West
City Building
Economic
Area Majority / Influence
Dice Rolling
Tile Placement
Cities: Carson City (Nevada, USA)
Country: USA
2017
Ages 14+
Civilization: A New Dawn
7.30
2-4 players
60-120 min
3.16 weight
? rank
Strategy
Civilization
Area Majority / Influence
Increase Value of Unchosen Resources
Modular Board
Digital Implementations: VASSAL
Mechanism: 4X
2003
Ages 8+
Carcassonne: The Castle
7.10
2 players
?-? min
1.98 weight
? rank
Family
Strategy
City Building
Medieval
Area Majority / Influence
End Game Bonuses
Tile Placement
Cities: Carcassonne (France)
Digital Implementations: VASSAL
2006
Ages 14+
Blue Moon City
7.00
2-4 players
30-50 min
2.29 weight
? rank
Family
Strategy
City Building
Fantasy
Area Majority / Influence
Grid Movement
Hand Management
Creatures: Dragons
Digital Implementations: VASSAL
2019
Ages 14+
Babylonia
7.70
2-4 players
?-? min
2.38 weight
? rank
Strategy
Abstract Strategy
Ancient
Area Majority / Influence
Chaining
Hand Management
Ancient: Babylon
Ancient: Mesopotamia
2021
Ages 14+
Dominant Species: Marine
8.00
2-4 players
90-150 min
3.63 weight
? rank
Strategy
Animals
Environmental
Prehistoric
Area Majority / Influence
Grid Movement
Modular Board
Animals: Prehistoric Non-Dinosaurs
Digital Implementations: TableTop Simulator Modâ?¦
2018
Ages 14+
Cerebria: The Inside World
7.80
1-4 players
60-120 min
4.34 weight
? rank
Strategy
Fantasy
Action Points
Area Majority / Influence
Cooperative Game
Category: Dized Tutorial
Crowdfunding: Kickstarter
2016
Ages 10+
13 Days: The Cuban Missile Crisis, 1962
7.20
2 players
?-? min
2.32 weight
? rank
Strategy
Wargames
Bluffing
Modern Warfare
Political
Action/Event
Advantage Token
Area Majority / Influence
Components: Multi-Use Cards
Country: Cuba
1995
Ages 10+
Condottiere
6.90
2-6 players
20-45 min
1.96 weight
? rank
Strategy
Bluffing
Card Game
Medieval
Area Majority / Influence
Auction/Bidding
Constrained Bidding
Admin: Better Description Needed!
Cities: Florence (Tuscany, Italy)
2007
Ages 12+
Conquest Of Paradise
7.00
1-4 players
?-? min
2.49 weight
? rank
Strategy
Ancient
Civilization
Exploration
Area Majority / Influence
Dice Rolling
Events
Components: Map (Continental / National scale)
Digital Implementations: VASSAL
2022
Ages 12+
Circadians: Chaos Order
8.00
2-5 players
120-240 min
3.85 weight
? rank
Strategy
Wargames
Science Fiction
Wargame
Action Drafting
Area Majority / Influence
Area Movement
Components: Map (Continental / National scale)
Components: Wooden pieces & boards