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Mechanism: Area Majority / Influence
Family: Digital Implementations: VASSAL
Classification: Digital Implementations: VASSAL
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2017
Ages 14+
Aristeia!
8.20
2 players
60-90 min
2.98 weight
? rank
Customizable
Strategy
Fighting
Miniatures
Science Fiction
Action Points
Area Majority / Influence
Catch the Leader
Category: MOBA
Digital Implementations: VASSAL
2019
Ages 14+
Bios: Origins (second Edition)
7.80
1-4 players
120-240 min
4.18 weight
? rank
Strategy
Civilization
Environmental
Exploration
Area Majority / Influence
Auction: Once Around
Cooperative Game
Components: Map (Global Scale)
Crowdfunding: Kickstarter
2017
Ages 12+
Colonial Twilight: The French-algerian War, 1954-62
7.70
1-2 players
90-300 min
3.86 weight
? rank
Wargames
Modern Warfare
Wargame
Area Majority / Influence
Area Movement
Dice Rolling
Components: Multi-Use Cards
Country: Algeria
2012
Ages 12+
Andean Abyss
7.60
1-4 players
?-? min
3.78 weight
? rank
Wargames
Modern Warfare
Political
Wargame
Area Majority / Influence
Area Movement
Campaign / Battle Card Driven
Components: Multi-Use Cards
Country: Colombia
2010
Ages 12+
Axis & Allies: Europe 1940
7.60
2-6 players
?-? min
3.5 weight
? rank
Wargames
Economic
Wargame
World War II
Area Majority / Influence
Area Movement
Dice Rolling
Components: Miniatures
Continents: Europe
2017
Ages 12+
Bios: Megafauna (second Edition)
7.60
1-4 players
90-180 min
4.5 weight
? rank
Strategy
Thematic
Environmental
Prehistoric
Territory Building
Area Majority / Influence
Modular Board
Open Drafting
Animals: Dinosaurs
Digital Implementations: TableTop Simulator Modâ?¦
2009
Ages 12+
Axis & Allies: Pacific 1940
7.50
2-4 players
?-? min
3.59 weight
? rank
Wargames
Economic
Fighting
Wargame
Area Majority / Influence
Area Movement
Dice Rolling
Components: Miniatures
Continents: Asia
2010
Ages 14+
Dominant Species
7.80
2-6 players
120-240 min
4.04 weight
? rank
Strategy
Animals
Environmental
Prehistoric
Action Queue
Area Majority / Influence
End Game Bonuses
Animals: Prehistoric Non-Dinosaurs
Components: Map (Continental / National scale)
2009
Ages 13+
Chaos In The Old World
7.70
3-4 players
60-120 min
3.2 weight
? rank
Strategy
Thematic
Fantasy
Fighting
Horror
Action Points
Area Majority / Influence
Area Movement
Components: Control Boards
Components: Miniatures
2011
Ages 14+
A Game Of Thrones: The Board Game (second Edition)
7.50
3-6 players
120-240 min
3.72 weight
? rank
Strategy
Bluffing
Fantasy
Negotiation
Advantage Token
Alliances
Area Majority / Influence
Books: A Song of Ice and Fire
Components: Map (Continental / National scale)
2007
Ages 12+
1960: The Making Of The President
7.60
2 players
90-120 min
3.2 weight
? rank
Strategy
Political
Action/Event
Area Majority / Influence
Campaign / Battle Card Driven
Country: USA
Decades: The 1960's
2015
Ages 14+
Cthulhu Wars
7.90
2-4 players
90-120 min
3.15 weight
? rank
Strategy
Thematic
Fantasy
Fighting
Horror
Action Points
Area Majority / Influence
Area Movement
Crowdfunding: Kickstarter
Digital Implementations: VASSAL
2010
Ages 13+
Alien Frontiers
7.40
2-4 players
?-? min
2.57 weight
? rank
Strategy
Dice
Science Fiction
Space Exploration
Area Majority / Influence
Dice Rolling
Open Drafting
Components: Dice as Playing Units
Creatures: Aliens / Extraterrestrials
2011
Ages 14+
Blood Bowl: Team Manager – The Card Game
7.40
2-4 players
60-120 min
2.33 weight
? rank
Thematic
Card Game
Fantasy
Fighting
Area Majority / Influence
Deck, Bag, and Pool Building
Dice Rolling
Digital Implementations: VASSAL
Game: Blood Bowl
1986
Ages 14+
Die Macher
7.60
3-5 players
?-? min
4.32 weight
? rank
Strategy
Economic
Negotiation
Political
Alliances
Area Majority / Influence
Auction/Bidding
Country: Germany
Digital Implementations: VASSAL
2012
Ages 14+
Clash Of Cultures
7.60
2-4 players
180-240 min
3.6 weight
? rank
Strategy
Ancient
City Building
Civilization
Action Points
Area Majority / Influence
Dice Rolling
Components: Miniatures
Digital Implementations: VASSAL
1979
Ages 12+
Dune
7.60
2-6 players
60-180 min
3.44 weight
? rank
Strategy
Thematic
Bluffing
Fighting
Negotiation
Alliances
Area Majority / Influence
Area Movement
Animals: Worms
Books: Dune
2006
Ages 10+
Battlelore
7.30
2 players
?-? min
2.77 weight
? rank
Thematic
Wargames
Fantasy
Medieval
Miniatures
Area Majority / Influence
Campaign / Battle Card Driven
Command Cards
Components: Dice with Icons
Components: Miniatures
2015
Ages 10+
Argent: The Consortium
7.60
2-5 players
60-150 min
3.79 weight
? rank
Strategy
Fantasy
Political
Area Majority / Influence
Modular Board
Take That
Components: Miniatures
Crowdfunding: Kickstarter
2002
Ages 8+
Carcassonne: Hunters And Gatherers
7.10
2-5 players
?-? min
1.92 weight
? rank
Family
Prehistoric
Area Majority / Influence
Map Addition
Tile Placement
Animals: Mammoths
Animals: Prehistoric Non-Dinosaurs
2009
Ages 12+
Carson City
7.20
2-5 players
?-? min
3.18 weight
? rank
Strategy
American West
City Building
Economic
Area Majority / Influence
Dice Rolling
Tile Placement
Cities: Carson City (Nevada, USA)
Country: USA
2013
Ages 14+
Cuba Libre
7.70
1-4 players
?-? min
3.59 weight
? rank
Wargames
Economic
Modern Warfare
Political
Area Majority / Influence
Area Movement
Dice Rolling
Components: Multi-Use Cards
Country: Cuba
2015
Ages 8+
Cacao
7.10
2-4 players
?-? min
1.82 weight
? rank
Family
Economic
Farming
Territory Building
Area Majority / Influence
Hand Management
Map Addition
Country: Mexico
Digital Implementations: Board Game Arena
2017
Ages 14+
Civilization: A New Dawn
7.30
2-4 players
60-120 min
3.16 weight
? rank
Strategy
Civilization
Area Majority / Influence
Increase Value of Unchosen Resources
Modular Board
Digital Implementations: VASSAL
Mechanism: 4X