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Cthulhu: Death May Die
8.18Interrupt rituals with wild dice combat and escalating investigator powers.
Carnegie
8.04Time departments, donations, and travel across a demanding business network.
Parks
7.68Hike trail spaces, collect resources, and visit national parks.
Freedom: The Underground Railroad
7.58Coordinate with teammates to solve the game's shared challenge.
13 Days: The Cuban Missile Crisis, 1962
7.22Play event cards to drive map pressure and long-term timing.
On Tour
6.90Mark choices on a sheet to build patterns and complete objectives.
18chesapeake
7.72Build routes and networks to connect locations efficiently.
The Great Heartland Hauling Co.
6.85Move goods between locations while optimizing routes and timing.
Mini Express
7.33Build routes and networks to connect locations efficiently.
New Amsterdam
7.04Commit presence to key areas and fight for influence where it matters.
Company Of Heroes
8.61Maneuver forces across tactical or historical battle maps.
Montana
6.72Place workers to claim actions and turn resources into plans.
The Shores Of Tripoli
7.63Play event cards to drive map pressure and long-term timing.
Campaign Trail
7.71Play event cards to drive map pressure and long-term timing.
Trekking The National Parks
6.92Move pieces across a map while planning position and timing.
Deadwood 1876
6.61Use clues and contradictions to deduce hidden information.
Votes For Women
7.84Coordinate with teammates to solve the game's shared challenge.
Unforgiven: The Lincoln Assassination Trial
7.65Build a deck or pool that turns small actions into stronger combos.
Pay Dirt
6.70Place workers to claim actions and turn resources into plans.
Corporate America
7.23Vote, persuade, and read the table to push group decisions.
Union Stockyards
7.43Cover spaces on a grid to build a spatial scoring plan.
Fallen Land: A Post Apocalyptic Board Game
8.15Move forces between areas to control positions and pressure rivals.
Corsair Leader
7.66Maneuver forces across tactical or historical battle maps.
Bobby Lee: The Civil War In Virginia 1861-1865
6.75Roll dice and choose how to use the results for tactical outcomes.